BSD-3-Clause licensed by Andrew Martin
Maintained by [email protected]
This version can be pinned in stack with:small-bytearray-builder-0.3.3.0@sha256:7fbafd63e1ec463d1ee4e63780423abca49ce2c24ffea60e4264b281b0d96d45,2991

This is similar to the builder facilities provided by Data.ByteString.Builder. It is intended to be used in situations where the following apply:

  • An individual entity will be serialized as a small number of bytes (less than 512).

  • A large number (more than 32) of entities will be serialized one after another without anything between them.

Unlike builders from the bytestring package, these builders do not track their state when they run out of space. A builder that runs out of space simply aborts and is rerun at the beginning of the next chunk. This strategy for building is suitable for most CSVs and several line protocols (carbon, InfluxDB, etc.).

Changes

Revision history for small-bytearray-builder

0.3.3.0 – 2020-02-10

  • Add word64PaddedLowerHex and word32PaddedLowerHex
  • Add word256Array{LE,BE} and word256{LE,BE}
  • Add word{128,256}Padded{Lower,Upper}Hex

0.3.2.0 – 2020-01-20

  • Add putMany, which allows pasting into the same mutable byte array over and over.
  • Add consLength.
  • Add putManyConsLength, useful for chunked HTTP encoding.
  • Add runOnto
  • Add Data.Bytes.Chunks.length
  • Add wordPaddedDec2 and wordPaddedDec9.
  • Add word8PaddedLowerHex.

0.3.1.0 – 2019-11-20

  • Add big-endian and little-endian parsers for Word128. This includes both the single and multiple element variants.
  • Export reverseCommitsOntoChunks from the Unsafe module.
  • Add Semigroup and Monoid instances for Chunks.
  • Add consLengthLE32.
  • Add fromEffect to the unsafe interface.

0.3.0.0 – 2019-10-17

  • Breaking change: Change the internal implementation of Builder. This now works a lot more like the builder from bytestring. It accumulates chunks and can do a zero-copy appends when working with a sufficiently large immutable chunk. This introduces a mild performance regression (around 10%), but it makes the libary more generally useful.
  • Introduce consLengthBE32 and consLength64BE for efficient serialization of wire protocols that require prefixing a payload with its length.
  • Add int{16,32,64}BE and int{16,32,64LE} as conveniences.
  • Add little-endian encoding functions for Word16, Word32, and Word64.
  • Add big-endian and little-endian functions for copying a PrimArray of numbers (both signed and unsigned) into a builder.
  • Add flush, copy, and insert for better control when converting byte sequences to builders.
  • Add shortByteString to improve interoperability with the bytestring library.

0.2.1.0 – 2019-09-05

  • Stop exporting data constructor in Data.ByteArray.Builder. This is technically a breaking change, but it was only exported by accident. So, with this release, we will technically violate PVP, and the previous release will be deprecated on hackage.
  • Add more functions for encoding unsigned words: word16PaddedLowerHex, word16LowerHex, word16UpperHex, word8LowerHex.
  • Unroll loop for word8Dec.

0.2.0.0 – 2019-09-04

  • Use natural-arithmetic to make manipulation of bounds possible.
  • Add more functions for encoding numbers. This includes word8/16/32/64 and int8/16/32/64.
  • Rename the modules.
  • Correct a serious error in the implementation of bytes.
  • Make pasteGrowST accept an initial offset.
  • Add a pasteGrowST for length-indexed builders.
  • Add function for rendering floating-point numbers in a slightly inaccurate way.
  • Add functions for encoding ShortText as UTF-8 and as a JSON string.

0.1.1.0 – 2019-07-30

  • Add several additional functions for encoding numbers.

0.1.0.0 – 2019-06-25

  • First version