OpenGLRaw
A raw binding for the OpenGL graphics system
http://www.haskell.org/haskellwiki/Opengl
Version on this page: | 2.4.1.0 |
LTS Haskell 22.34: | 3.3.4.1@rev:3 |
Stackage Nightly 2024-09-20: | 3.3.4.1@rev:3 |
Latest on Hackage: | 3.3.4.1@rev:3 |
Maintained by Sven Panne, Jason Dagit
This version can be pinned in stack with:
OpenGLRaw-2.4.1.0@sha256:24042873d96a1a0635b69cf5c8a6811abd515dd39e9b064e78a3a19e3063f22b,30528
Module documentation for 2.4.1.0
- Graphics
- Graphics.Rendering
- Graphics.Rendering.OpenGL
- Graphics.Rendering.OpenGL.Raw
- Graphics.Rendering.OpenGL.Raw.AMD
- Graphics.Rendering.OpenGL.Raw.AMD.BlendMinmaxFactor
- Graphics.Rendering.OpenGL.Raw.AMD.DebugOutput
- Graphics.Rendering.OpenGL.Raw.AMD.DepthClampSeparate
- Graphics.Rendering.OpenGL.Raw.AMD.DrawBuffersBlend
- Graphics.Rendering.OpenGL.Raw.AMD.GPUShaderInt64
- Graphics.Rendering.OpenGL.Raw.AMD.InterleavedElements
- Graphics.Rendering.OpenGL.Raw.AMD.MultiDrawIndirect
- Graphics.Rendering.OpenGL.Raw.AMD.NameGenDelete
- Graphics.Rendering.OpenGL.Raw.AMD.OcclusionQueryEvent
- Graphics.Rendering.OpenGL.Raw.AMD.PerformanceMonitor
- Graphics.Rendering.OpenGL.Raw.AMD.PinnedMemory
- Graphics.Rendering.OpenGL.Raw.AMD.QueryBufferObject
- Graphics.Rendering.OpenGL.Raw.AMD.SamplePositions
- Graphics.Rendering.OpenGL.Raw.AMD.SeamlessCubemapPerTexture
- Graphics.Rendering.OpenGL.Raw.AMD.SparseTexture
- Graphics.Rendering.OpenGL.Raw.AMD.StencilOperationExtended
- Graphics.Rendering.OpenGL.Raw.AMD.TransformFeedback4
- Graphics.Rendering.OpenGL.Raw.AMD.VertexShaderTessellator
- Graphics.Rendering.OpenGL.Raw.APPLE
- Graphics.Rendering.OpenGL.Raw.APPLE.AuxDepthStencil
- Graphics.Rendering.OpenGL.Raw.APPLE.ClientStorage
- Graphics.Rendering.OpenGL.Raw.APPLE.ElementArray
- Graphics.Rendering.OpenGL.Raw.APPLE.Fence
- Graphics.Rendering.OpenGL.Raw.APPLE.FloatPixels
- Graphics.Rendering.OpenGL.Raw.APPLE.FlushBufferRange
- Graphics.Rendering.OpenGL.Raw.APPLE.ObjectPurgeable
- Graphics.Rendering.OpenGL.Raw.APPLE.RGB422
- Graphics.Rendering.OpenGL.Raw.APPLE.RowBytes
- Graphics.Rendering.OpenGL.Raw.APPLE.SpecularVector
- Graphics.Rendering.OpenGL.Raw.APPLE.TextureRange
- Graphics.Rendering.OpenGL.Raw.APPLE.TransformHint
- Graphics.Rendering.OpenGL.Raw.APPLE.VertexArrayObject
- Graphics.Rendering.OpenGL.Raw.APPLE.VertexArrayRange
- Graphics.Rendering.OpenGL.Raw.APPLE.VertexProgramEvaluators
- Graphics.Rendering.OpenGL.Raw.APPLE.YCbCr422
- Graphics.Rendering.OpenGL.Raw.ARB
- Graphics.Rendering.OpenGL.Raw.ARB.BaseInstance
- Graphics.Rendering.OpenGL.Raw.ARB.BindlessTexture
- Graphics.Rendering.OpenGL.Raw.ARB.BlendFuncExtended
- Graphics.Rendering.OpenGL.Raw.ARB.BufferStorage
- Graphics.Rendering.OpenGL.Raw.ARB.CLEvent
- Graphics.Rendering.OpenGL.Raw.ARB.ClearBufferObject
- Graphics.Rendering.OpenGL.Raw.ARB.ClearTexture
- Graphics.Rendering.OpenGL.Raw.ARB.ClipControl
- Graphics.Rendering.OpenGL.Raw.ARB.ColorBufferFloat
- Graphics.Rendering.OpenGL.Raw.ARB.CompressedTexturePixelStorage
- Graphics.Rendering.OpenGL.Raw.ARB.ComputeShader
- Graphics.Rendering.OpenGL.Raw.ARB.ComputeVariableGroupSize
- Graphics.Rendering.OpenGL.Raw.ARB.ConditionalRenderInverted
- Graphics.Rendering.OpenGL.Raw.ARB.CopyBuffer
- Graphics.Rendering.OpenGL.Raw.ARB.CopyImage
- Graphics.Rendering.OpenGL.Raw.ARB.CullDistance
- Graphics.Rendering.OpenGL.Raw.ARB.DebugOutput
- Graphics.Rendering.OpenGL.Raw.ARB.DepthBufferFloat
- Graphics.Rendering.OpenGL.Raw.ARB.DepthClamp
- Graphics.Rendering.OpenGL.Raw.ARB.DepthTexture
- Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess
- Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffers
- Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffersBlend
- Graphics.Rendering.OpenGL.Raw.ARB.DrawElementsBaseVertex
- Graphics.Rendering.OpenGL.Raw.ARB.DrawIndirect
- Graphics.Rendering.OpenGL.Raw.ARB.DrawInstanced
- Graphics.Rendering.OpenGL.Raw.ARB.ES2Compatibility
- Graphics.Rendering.OpenGL.Raw.ARB.ES31Compatibility
- Graphics.Rendering.OpenGL.Raw.ARB.ES3Compatibility
- Graphics.Rendering.OpenGL.Raw.ARB.EnhancedLayouts
- Graphics.Rendering.OpenGL.Raw.ARB.ExplicitUniformLocation
- Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram
- Graphics.Rendering.OpenGL.Raw.ARB.FragmentShader
- Graphics.Rendering.OpenGL.Raw.ARB.FramebufferNoAttachments
- Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility
- Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore
- Graphics.Rendering.OpenGL.Raw.ARB.FramebufferSRGB
- Graphics.Rendering.OpenGL.Raw.ARB.GPUShader5
- Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderFP64
- Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4
- Graphics.Rendering.OpenGL.Raw.ARB.GetProgramBinary
- Graphics.Rendering.OpenGL.Raw.ARB.GetTextureSubImage
- Graphics.Rendering.OpenGL.Raw.ARB.HalfFloatPixel
- Graphics.Rendering.OpenGL.Raw.ARB.HalfFloatVertex
- Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility
- Graphics.Rendering.OpenGL.Raw.ARB.ImagingCore
- Graphics.Rendering.OpenGL.Raw.ARB.IndirectParameters
- Graphics.Rendering.OpenGL.Raw.ARB.InstancedArrays
- Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery
- Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2
- Graphics.Rendering.OpenGL.Raw.ARB.InvalidateSubdata
- Graphics.Rendering.OpenGL.Raw.ARB.MapBufferAlignment
- Graphics.Rendering.OpenGL.Raw.ARB.MapBufferRange
- Graphics.Rendering.OpenGL.Raw.ARB.MatrixPalette
- Graphics.Rendering.OpenGL.Raw.ARB.MultiBind
- Graphics.Rendering.OpenGL.Raw.ARB.MultiDrawIndirect
- Graphics.Rendering.OpenGL.Raw.ARB.Multisample
- Graphics.Rendering.OpenGL.Raw.ARB.Multitexture
- Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery
- Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery2
- Graphics.Rendering.OpenGL.Raw.ARB.PipelineStatisticsQuery
- Graphics.Rendering.OpenGL.Raw.ARB.PixelBufferObject
- Graphics.Rendering.OpenGL.Raw.ARB.PointParameters
- Graphics.Rendering.OpenGL.Raw.ARB.PointSprite
- Graphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery
- Graphics.Rendering.OpenGL.Raw.ARB.ProvokingVertex
- Graphics.Rendering.OpenGL.Raw.ARB.QueryBufferObject
- Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCompatibility
- Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCore
- Graphics.Rendering.OpenGL.Raw.ARB.SampleShading
- Graphics.Rendering.OpenGL.Raw.ARB.SamplerObjects
- Graphics.Rendering.OpenGL.Raw.ARB.SeamlessCubeMap
- Graphics.Rendering.OpenGL.Raw.ARB.SeamlessCubemapPerTexture
- Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects
- Graphics.Rendering.OpenGL.Raw.ARB.ShaderAtomicCounters
- Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore
- Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects
- Graphics.Rendering.OpenGL.Raw.ARB.ShaderStorageBufferObject
- Graphics.Rendering.OpenGL.Raw.ARB.ShaderSubroutine
- Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguage100
- Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguageInclude
- Graphics.Rendering.OpenGL.Raw.ARB.Shadow
- Graphics.Rendering.OpenGL.Raw.ARB.ShadowAmbient
- Graphics.Rendering.OpenGL.Raw.ARB.SparseBuffer
- Graphics.Rendering.OpenGL.Raw.ARB.SparseTexture
- Graphics.Rendering.OpenGL.Raw.ARB.StencilTexturing
- Graphics.Rendering.OpenGL.Raw.ARB.Sync
- Graphics.Rendering.OpenGL.Raw.ARB.TessellationShader
- Graphics.Rendering.OpenGL.Raw.ARB.TextureBarrier
- Graphics.Rendering.OpenGL.Raw.ARB.TextureBorderClamp
- Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferObject
- Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferObjectRGB32
- Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferRange
- Graphics.Rendering.OpenGL.Raw.ARB.TextureCompression
- Graphics.Rendering.OpenGL.Raw.ARB.TextureCompressionBPTC
- Graphics.Rendering.OpenGL.Raw.ARB.TextureCompressionRGTC
- Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMap
- Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMapArray
- Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCombine
- Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvDot3
- Graphics.Rendering.OpenGL.Raw.ARB.TextureFloat
- Graphics.Rendering.OpenGL.Raw.ARB.TextureGather
- Graphics.Rendering.OpenGL.Raw.ARB.TextureMirrorClampToEdge
- Graphics.Rendering.OpenGL.Raw.ARB.TextureMirroredRepeat
- Graphics.Rendering.OpenGL.Raw.ARB.TextureMultisample
- Graphics.Rendering.OpenGL.Raw.ARB.TextureRG
- Graphics.Rendering.OpenGL.Raw.ARB.TextureRGB10A2UI
- Graphics.Rendering.OpenGL.Raw.ARB.TextureRectangle
- Graphics.Rendering.OpenGL.Raw.ARB.TextureStencil8
- Graphics.Rendering.OpenGL.Raw.ARB.TextureStorage
- Graphics.Rendering.OpenGL.Raw.ARB.TextureStorageMultisample
- Graphics.Rendering.OpenGL.Raw.ARB.TextureSwizzle
- Graphics.Rendering.OpenGL.Raw.ARB.TextureView
- Graphics.Rendering.OpenGL.Raw.ARB.TimerQuery
- Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedback2
- Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedback3
- Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedbackInstanced
- Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedbackOverflowQuery
- Graphics.Rendering.OpenGL.Raw.ARB.TransposeMatrix
- Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject
- Graphics.Rendering.OpenGL.Raw.ARB.VertexArrayBGRA
- Graphics.Rendering.OpenGL.Raw.ARB.VertexArrayObject
- Graphics.Rendering.OpenGL.Raw.ARB.VertexAttrib64Bit
- Graphics.Rendering.OpenGL.Raw.ARB.VertexAttribBinding
- Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend
- Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject
- Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram
- Graphics.Rendering.OpenGL.Raw.ARB.VertexShader
- Graphics.Rendering.OpenGL.Raw.ARB.VertexType10f11f11fRev
- Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCompatibility
- Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCore
- Graphics.Rendering.OpenGL.Raw.ARB.ViewportArray
- Graphics.Rendering.OpenGL.Raw.ARB.WindowPos
- Graphics.Rendering.OpenGL.Raw.ATI
- Graphics.Rendering.OpenGL.Raw.ATI.DrawBuffers
- Graphics.Rendering.OpenGL.Raw.ATI.ElementArray
- Graphics.Rendering.OpenGL.Raw.ATI.EnvmapBumpmap
- Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader
- Graphics.Rendering.OpenGL.Raw.ATI.MapObjectBuffer
- Graphics.Rendering.OpenGL.Raw.ATI.Meminfo
- Graphics.Rendering.OpenGL.Raw.ATI.PNTriangles
- Graphics.Rendering.OpenGL.Raw.ATI.PixelFormatFloat
- Graphics.Rendering.OpenGL.Raw.ATI.SeparateStencil
- Graphics.Rendering.OpenGL.Raw.ATI.TextFragmentShader
- Graphics.Rendering.OpenGL.Raw.ATI.TextureEnvCombine3
- Graphics.Rendering.OpenGL.Raw.ATI.TextureFloat
- Graphics.Rendering.OpenGL.Raw.ATI.TextureMirrorOnce
- Graphics.Rendering.OpenGL.Raw.ATI.VertexArrayObject
- Graphics.Rendering.OpenGL.Raw.ATI.VertexAttribArrayObject
- Graphics.Rendering.OpenGL.Raw.ATI.VertexStreams
- Graphics.Rendering.OpenGL.Raw.Compatibility30
- Graphics.Rendering.OpenGL.Raw.Compatibility31
- Graphics.Rendering.OpenGL.Raw.Compatibility32
- Graphics.Rendering.OpenGL.Raw.Compatibility33
- Graphics.Rendering.OpenGL.Raw.Compatibility40
- Graphics.Rendering.OpenGL.Raw.Compatibility41
- Graphics.Rendering.OpenGL.Raw.Compatibility42
- Graphics.Rendering.OpenGL.Raw.Compatibility43
- Graphics.Rendering.OpenGL.Raw.Compatibility44
- Graphics.Rendering.OpenGL.Raw.Compatibility45
- Graphics.Rendering.OpenGL.Raw.Core30
- Graphics.Rendering.OpenGL.Raw.Core31
- Graphics.Rendering.OpenGL.Raw.Core32
- Graphics.Rendering.OpenGL.Raw.Core33
- Graphics.Rendering.OpenGL.Raw.Core40
- Graphics.Rendering.OpenGL.Raw.Core41
- Graphics.Rendering.OpenGL.Raw.Core42
- Graphics.Rendering.OpenGL.Raw.Core43
- Graphics.Rendering.OpenGL.Raw.Core44
- Graphics.Rendering.OpenGL.Raw.Core45
- Graphics.Rendering.OpenGL.Raw.EXT
- Graphics.Rendering.OpenGL.Raw.EXT.ABGR
- Graphics.Rendering.OpenGL.Raw.EXT.BGRA
- Graphics.Rendering.OpenGL.Raw.EXT.BindableUniform
- Graphics.Rendering.OpenGL.Raw.EXT.BlendColor
- Graphics.Rendering.OpenGL.Raw.EXT.BlendEquationSeparate
- Graphics.Rendering.OpenGL.Raw.EXT.BlendFuncSeparate
- Graphics.Rendering.OpenGL.Raw.EXT.BlendMinmax
- Graphics.Rendering.OpenGL.Raw.EXT.BlendSubtract
- Graphics.Rendering.OpenGL.Raw.EXT.CMYKA
- Graphics.Rendering.OpenGL.Raw.EXT.ClipVolumeHint
- Graphics.Rendering.OpenGL.Raw.EXT.ColorSubtable
- Graphics.Rendering.OpenGL.Raw.EXT.CompiledVertexArray
- Graphics.Rendering.OpenGL.Raw.EXT.Convolution
- Graphics.Rendering.OpenGL.Raw.EXT.CoordinateFrame
- Graphics.Rendering.OpenGL.Raw.EXT.CopyTexture
- Graphics.Rendering.OpenGL.Raw.EXT.CullVertex
- Graphics.Rendering.OpenGL.Raw.EXT.DebugLabel
- Graphics.Rendering.OpenGL.Raw.EXT.DebugMarker
- Graphics.Rendering.OpenGL.Raw.EXT.DepthBoundsTest
- Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess
- Graphics.Rendering.OpenGL.Raw.EXT.DrawBuffers2
- Graphics.Rendering.OpenGL.Raw.EXT.DrawInstanced
- Graphics.Rendering.OpenGL.Raw.EXT.DrawRangeElements
- Graphics.Rendering.OpenGL.Raw.EXT.FogCoord
- Graphics.Rendering.OpenGL.Raw.EXT.FourTwoTwoPixels
- Graphics.Rendering.OpenGL.Raw.EXT.FramebufferBlit
- Graphics.Rendering.OpenGL.Raw.EXT.FramebufferMultisample
- Graphics.Rendering.OpenGL.Raw.EXT.FramebufferMultisampleBlitScaled
- Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject
- Graphics.Rendering.OpenGL.Raw.EXT.FramebufferSRGB
- Graphics.Rendering.OpenGL.Raw.EXT.GPUProgramParameters
- Graphics.Rendering.OpenGL.Raw.EXT.GPUShader4
- Graphics.Rendering.OpenGL.Raw.EXT.GeometryShader4
- Graphics.Rendering.OpenGL.Raw.EXT.Histogram
- Graphics.Rendering.OpenGL.Raw.EXT.IndexArrayFormats
- Graphics.Rendering.OpenGL.Raw.EXT.IndexFunc
- Graphics.Rendering.OpenGL.Raw.EXT.IndexMaterial
- Graphics.Rendering.OpenGL.Raw.EXT.LightTexture
- Graphics.Rendering.OpenGL.Raw.EXT.MultiDrawArrays
- Graphics.Rendering.OpenGL.Raw.EXT.Multisample
- Graphics.Rendering.OpenGL.Raw.EXT.PackedDepthStencil
- Graphics.Rendering.OpenGL.Raw.EXT.PackedFloat
- Graphics.Rendering.OpenGL.Raw.EXT.PackedPixels
- Graphics.Rendering.OpenGL.Raw.EXT.PalettedTexture
- Graphics.Rendering.OpenGL.Raw.EXT.PixelBufferObject
- Graphics.Rendering.OpenGL.Raw.EXT.PixelTransform
- Graphics.Rendering.OpenGL.Raw.EXT.PointParameters
- Graphics.Rendering.OpenGL.Raw.EXT.PolygonOffset
- Graphics.Rendering.OpenGL.Raw.EXT.PolygonOffsetClamp
- Graphics.Rendering.OpenGL.Raw.EXT.ProvokingVertex
- Graphics.Rendering.OpenGL.Raw.EXT.RasterMultisample
- Graphics.Rendering.OpenGL.Raw.EXT.RescaleNormal
- Graphics.Rendering.OpenGL.Raw.EXT.SecondaryColor
- Graphics.Rendering.OpenGL.Raw.EXT.SeparateShaderObjects
- Graphics.Rendering.OpenGL.Raw.EXT.SeparateSpecularColor
- Graphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore
- Graphics.Rendering.OpenGL.Raw.EXT.SharedTexturePalette
- Graphics.Rendering.OpenGL.Raw.EXT.StencilClearTag
- Graphics.Rendering.OpenGL.Raw.EXT.StencilTwoSide
- Graphics.Rendering.OpenGL.Raw.EXT.StencilWrap
- Graphics.Rendering.OpenGL.Raw.EXT.Subtexture
- Graphics.Rendering.OpenGL.Raw.EXT.Texture
- Graphics.Rendering.OpenGL.Raw.EXT.Texture3D
- Graphics.Rendering.OpenGL.Raw.EXT.TextureArray
- Graphics.Rendering.OpenGL.Raw.EXT.TextureBufferObject
- Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionLATC
- Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionRGTC
- Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionS3TC
- Graphics.Rendering.OpenGL.Raw.EXT.TextureCubeMap
- Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvCombine
- Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvDot3
- Graphics.Rendering.OpenGL.Raw.EXT.TextureFilterAnisotropic
- Graphics.Rendering.OpenGL.Raw.EXT.TextureFilterMinmax
- Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger
- Graphics.Rendering.OpenGL.Raw.EXT.TextureLODBias
- Graphics.Rendering.OpenGL.Raw.EXT.TextureMirrorClamp
- Graphics.Rendering.OpenGL.Raw.EXT.TextureObject
- Graphics.Rendering.OpenGL.Raw.EXT.TexturePerturbNormal
- Graphics.Rendering.OpenGL.Raw.EXT.TextureSNorm
- Graphics.Rendering.OpenGL.Raw.EXT.TextureSRGB
- Graphics.Rendering.OpenGL.Raw.EXT.TextureSRGBDecode
- Graphics.Rendering.OpenGL.Raw.EXT.TextureSharedExponent
- Graphics.Rendering.OpenGL.Raw.EXT.TextureSwizzle
- Graphics.Rendering.OpenGL.Raw.EXT.TimerQuery
- Graphics.Rendering.OpenGL.Raw.EXT.TransformFeedback
- Graphics.Rendering.OpenGL.Raw.EXT.VertexArray
- Graphics.Rendering.OpenGL.Raw.EXT.VertexArrayBGRA
- Graphics.Rendering.OpenGL.Raw.EXT.VertexAttrib64Bit
- Graphics.Rendering.OpenGL.Raw.EXT.VertexShader
- Graphics.Rendering.OpenGL.Raw.EXT.VertexWeighting
- Graphics.Rendering.OpenGL.Raw.EXT.X11SyncObject
- Graphics.Rendering.OpenGL.Raw.Functions
- Graphics.Rendering.OpenGL.Raw.GREMEDY
- Graphics.Rendering.OpenGL.Raw.GetProcAddress
- Graphics.Rendering.OpenGL.Raw.HP
- Graphics.Rendering.OpenGL.Raw.IBM
- Graphics.Rendering.OpenGL.Raw.INGR
- Graphics.Rendering.OpenGL.Raw.INTEL
- Graphics.Rendering.OpenGL.Raw.KHR
- Graphics.Rendering.OpenGL.Raw.KHR.BlendEquationAdvanced
- Graphics.Rendering.OpenGL.Raw.KHR.BlendEquationAdvancedCoherent
- Graphics.Rendering.OpenGL.Raw.KHR.ContextFlushControl
- Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility
- Graphics.Rendering.OpenGL.Raw.KHR.DebugCore
- Graphics.Rendering.OpenGL.Raw.KHR.Robustness
- Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCHDR
- Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCLDR
- Graphics.Rendering.OpenGL.Raw.MESA
- Graphics.Rendering.OpenGL.Raw.MESAX
- Graphics.Rendering.OpenGL.Raw.NV
- Graphics.Rendering.OpenGL.Raw.NV.BindlessMultiDrawIndirect
- Graphics.Rendering.OpenGL.Raw.NV.BindlessMultiDrawIndirectCount
- Graphics.Rendering.OpenGL.Raw.NV.BindlessTexture
- Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced
- Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvancedCoherent
- Graphics.Rendering.OpenGL.Raw.NV.ComputeProgram5
- Graphics.Rendering.OpenGL.Raw.NV.ConditionalRender
- Graphics.Rendering.OpenGL.Raw.NV.ConservativeRaster
- Graphics.Rendering.OpenGL.Raw.NV.CopyDepthToColor
- Graphics.Rendering.OpenGL.Raw.NV.CopyImage
- Graphics.Rendering.OpenGL.Raw.NV.DeepTexture3D
- Graphics.Rendering.OpenGL.Raw.NV.DepthBufferFloat
- Graphics.Rendering.OpenGL.Raw.NV.DepthClamp
- Graphics.Rendering.OpenGL.Raw.NV.DrawTexture
- Graphics.Rendering.OpenGL.Raw.NV.Evaluators
- Graphics.Rendering.OpenGL.Raw.NV.ExplicitMultisample
- Graphics.Rendering.OpenGL.Raw.NV.Fence
- Graphics.Rendering.OpenGL.Raw.NV.FillRectangle
- Graphics.Rendering.OpenGL.Raw.NV.FloatBuffer
- Graphics.Rendering.OpenGL.Raw.NV.FogDistance
- Graphics.Rendering.OpenGL.Raw.NV.FragmentCoverageToColor
- Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram
- Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram2
- Graphics.Rendering.OpenGL.Raw.NV.FramebufferMixedSamples
- Graphics.Rendering.OpenGL.Raw.NV.FramebufferMultisampleCoverage
- Graphics.Rendering.OpenGL.Raw.NV.GPUProgram4
- Graphics.Rendering.OpenGL.Raw.NV.GPUProgram5
- Graphics.Rendering.OpenGL.Raw.NV.GPUShader5
- Graphics.Rendering.OpenGL.Raw.NV.GeometryProgram4
- Graphics.Rendering.OpenGL.Raw.NV.HalfFloat
- Graphics.Rendering.OpenGL.Raw.NV.InternalformatSampleQuery
- Graphics.Rendering.OpenGL.Raw.NV.LightMaxExponent
- Graphics.Rendering.OpenGL.Raw.NV.MultisampleCoverage
- Graphics.Rendering.OpenGL.Raw.NV.MultisampleFilterHint
- Graphics.Rendering.OpenGL.Raw.NV.OcclusionQuery
- Graphics.Rendering.OpenGL.Raw.NV.PackedDepthStencil
- Graphics.Rendering.OpenGL.Raw.NV.ParameterBufferObject
- Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility
- Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore
- Graphics.Rendering.OpenGL.Raw.NV.PathRenderingSharedEdge
- Graphics.Rendering.OpenGL.Raw.NV.PixelDataRange
- Graphics.Rendering.OpenGL.Raw.NV.PointSprite
- Graphics.Rendering.OpenGL.Raw.NV.PresentVideo
- Graphics.Rendering.OpenGL.Raw.NV.PrimitiveRestart
- Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners
- Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners2
- Graphics.Rendering.OpenGL.Raw.NV.SampleLocations
- Graphics.Rendering.OpenGL.Raw.NV.ShaderBufferLoad
- Graphics.Rendering.OpenGL.Raw.NV.ShaderBufferStore
- Graphics.Rendering.OpenGL.Raw.NV.ShaderThreadGroup
- Graphics.Rendering.OpenGL.Raw.NV.TessellationProgram5
- Graphics.Rendering.OpenGL.Raw.NV.TexgenEmboss
- Graphics.Rendering.OpenGL.Raw.NV.TexgenReflection
- Graphics.Rendering.OpenGL.Raw.NV.TextureBarrier
- Graphics.Rendering.OpenGL.Raw.NV.TextureEnvCombine4
- Graphics.Rendering.OpenGL.Raw.NV.TextureExpandNormal
- Graphics.Rendering.OpenGL.Raw.NV.TextureMultisample
- Graphics.Rendering.OpenGL.Raw.NV.TextureRectangle
- Graphics.Rendering.OpenGL.Raw.NV.TextureShader
- Graphics.Rendering.OpenGL.Raw.NV.TextureShader2
- Graphics.Rendering.OpenGL.Raw.NV.TextureShader3
- Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback
- Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback2
- Graphics.Rendering.OpenGL.Raw.NV.UniformBufferUnifiedMemory
- Graphics.Rendering.OpenGL.Raw.NV.VDPAUInterop
- Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange
- Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange2
- Graphics.Rendering.OpenGL.Raw.NV.VertexAttribInteger64Bit
- Graphics.Rendering.OpenGL.Raw.NV.VertexBufferUnifiedMemory
- Graphics.Rendering.OpenGL.Raw.NV.VertexProgram
- Graphics.Rendering.OpenGL.Raw.NV.VertexProgram2Option
- Graphics.Rendering.OpenGL.Raw.NV.VertexProgram3
- Graphics.Rendering.OpenGL.Raw.NV.VertexProgram4
- Graphics.Rendering.OpenGL.Raw.NV.VideoCapture
- Graphics.Rendering.OpenGL.Raw.NVX
- Graphics.Rendering.OpenGL.Raw.OES
- Graphics.Rendering.OpenGL.Raw.OML
- Graphics.Rendering.OpenGL.Raw.PGI
- Graphics.Rendering.OpenGL.Raw.REND
- Graphics.Rendering.OpenGL.Raw.S3
- Graphics.Rendering.OpenGL.Raw.SGI
- Graphics.Rendering.OpenGL.Raw.SGIS
- Graphics.Rendering.OpenGL.Raw.SGIS.DetailTexture
- Graphics.Rendering.OpenGL.Raw.SGIS.FogFunction
- Graphics.Rendering.OpenGL.Raw.SGIS.GenerateMipmap
- Graphics.Rendering.OpenGL.Raw.SGIS.Multisample
- Graphics.Rendering.OpenGL.Raw.SGIS.PixelTexture
- Graphics.Rendering.OpenGL.Raw.SGIS.PointLineTexgen
- Graphics.Rendering.OpenGL.Raw.SGIS.PointParameters
- Graphics.Rendering.OpenGL.Raw.SGIS.SharpenTexture
- Graphics.Rendering.OpenGL.Raw.SGIS.Texture4D
- Graphics.Rendering.OpenGL.Raw.SGIS.TextureBorderClamp
- Graphics.Rendering.OpenGL.Raw.SGIS.TextureColorMask
- Graphics.Rendering.OpenGL.Raw.SGIS.TextureEdgeClamp
- Graphics.Rendering.OpenGL.Raw.SGIS.TextureFilter4
- Graphics.Rendering.OpenGL.Raw.SGIS.TextureLOD
- Graphics.Rendering.OpenGL.Raw.SGIS.TextureSelect
- Graphics.Rendering.OpenGL.Raw.SGIX
- Graphics.Rendering.OpenGL.Raw.SGIX.Async
- Graphics.Rendering.OpenGL.Raw.SGIX.AsyncHistogram
- Graphics.Rendering.OpenGL.Raw.SGIX.AsyncPixel
- Graphics.Rendering.OpenGL.Raw.SGIX.BlendAlphaMinmax
- Graphics.Rendering.OpenGL.Raw.SGIX.CalligraphicFragment
- Graphics.Rendering.OpenGL.Raw.SGIX.Clipmap
- Graphics.Rendering.OpenGL.Raw.SGIX.ConvolutionAccuracy
- Graphics.Rendering.OpenGL.Raw.SGIX.DepthTexture
- Graphics.Rendering.OpenGL.Raw.SGIX.FlushRaster
- Graphics.Rendering.OpenGL.Raw.SGIX.FogOffset
- Graphics.Rendering.OpenGL.Raw.SGIX.FragmentLighting
- Graphics.Rendering.OpenGL.Raw.SGIX.Framezoom
- Graphics.Rendering.OpenGL.Raw.SGIX.IglooInterface
- Graphics.Rendering.OpenGL.Raw.SGIX.Instruments
- Graphics.Rendering.OpenGL.Raw.SGIX.Interlace
- Graphics.Rendering.OpenGL.Raw.SGIX.IrInstrument1
- Graphics.Rendering.OpenGL.Raw.SGIX.ListPriority
- Graphics.Rendering.OpenGL.Raw.SGIX.PixelTexture
- Graphics.Rendering.OpenGL.Raw.SGIX.PixelTiles
- Graphics.Rendering.OpenGL.Raw.SGIX.PolynomialFFD
- Graphics.Rendering.OpenGL.Raw.SGIX.ReferencePlane
- Graphics.Rendering.OpenGL.Raw.SGIX.Resample
- Graphics.Rendering.OpenGL.Raw.SGIX.ScalebiasHint
- Graphics.Rendering.OpenGL.Raw.SGIX.Shadow
- Graphics.Rendering.OpenGL.Raw.SGIX.ShadowAmbient
- Graphics.Rendering.OpenGL.Raw.SGIX.Sprite
- Graphics.Rendering.OpenGL.Raw.SGIX.Subsample
- Graphics.Rendering.OpenGL.Raw.SGIX.TagSampleBuffer
- Graphics.Rendering.OpenGL.Raw.SGIX.TextureAddEnv
- Graphics.Rendering.OpenGL.Raw.SGIX.TextureCoordinateClamp
- Graphics.Rendering.OpenGL.Raw.SGIX.TextureLODBias
- Graphics.Rendering.OpenGL.Raw.SGIX.TextureMultiBuffer
- Graphics.Rendering.OpenGL.Raw.SGIX.TextureScaleBias
- Graphics.Rendering.OpenGL.Raw.SGIX.VertexPreclip
- Graphics.Rendering.OpenGL.Raw.SGIX.YCrCb
- Graphics.Rendering.OpenGL.Raw.SGIX.YCrCbA
- Graphics.Rendering.OpenGL.Raw.SUN
- Graphics.Rendering.OpenGL.Raw.SUNX
- Graphics.Rendering.OpenGL.Raw.ThreeDFX
- Graphics.Rendering.OpenGL.Raw.Tokens
- Graphics.Rendering.OpenGL.Raw.Types
- Graphics.Rendering.OpenGL.Raw.Version10
- Graphics.Rendering.OpenGL.Raw.Version11
- Graphics.Rendering.OpenGL.Raw.Version12
- Graphics.Rendering.OpenGL.Raw.Version13
- Graphics.Rendering.OpenGL.Raw.Version14
- Graphics.Rendering.OpenGL.Raw.Version15
- Graphics.Rendering.OpenGL.Raw.Version20
- Graphics.Rendering.OpenGL.Raw.Version21
- Graphics.Rendering.OpenGL.Raw.WIN
- Graphics.Rendering.OpenGL.Raw.AMD
- Graphics.Rendering.OpenGL.Raw
- Graphics.Rendering.OpenGL
- Graphics.Rendering
Depends on 2 packages(full list with versions):
Used by 3 packages in lts-2.22(full list with versions):