gl

Complete OpenGL raw bindings

Version on this page:0.9@rev:1
LTS Haskell 22.40:0.9@rev:3
Stackage Nightly 2024-11-02:0.9@rev:3
Latest on Hackage:0.9@rev:3

See all snapshots gl appears in

BSD-3-Clause licensed by Edward A. Kmett, Gabríel Arthúr Pétursson, Sven Panne
Maintained by [email protected]
This version can be pinned in stack with:gl-0.9@sha256:99e79411432a8f6d3893a767118715442ba643795e415873f43879276a5a1ea7,35740

Module documentation for 0.9

gl

Hackage Build Status

This package supplies low level bindings to all of the OpenGL specification for Haskell.

Contact Information

Contributions and bug reports are welcome!

Please feel free to contact me through github or on the #haskell IRC channel on irc.freenode.net.

-Edward Kmett

Changes

0.8.0

  • Added support for cabal setup dependencies. This should ensure we build correctly in more environments going forward.
  • Added support for OpenGL ES 3.2
  • Added support for OpenGL SC 2.0
  • Added missing _EXT suffix to pattern synonyms for EXT_buffer_storage
  • Fixed incorrect export of the ARB variant of glTexPageCommitment in EXT_sparse_texture
  • Added missing pattern synonym GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR for OVR_multiview
  • Added suuport for fourty-four new extensions:
    • AMD_framebuffer_sample_positions
    • AMD_gpu_shader_half_float
    • AMD_shader_ballot
    • AMD_shader_explicit_vertex_parameter
    • ARB_ES3_2_compatibility
    • ARB_fragment_shader_interlock
    • ARB_gpu_shader_int64
    • ARB_parallel_shader_compile
    • ARB_post_depth_coverage
    • ARB_sample_locations
    • ARB_shader_atomic_counter_ops
    • ARB_shader_ballot
    • ARB_shader_clock
    • ARB_shader_viewport_layer_array
    • ARB_sparse_texture2
    • ARB_sparse_texture_clamp
    • ARB_texture_filter_minmax
    • EXT_blend_func_extended
    • EXT_clear_texture
    • EXT_clip_cull_distance
    • EXT_color_buffer_float
    • EXT_conservative_depth
    • EXT_draw_transform_feedback
    • EXT_multisample_compatibility
    • EXT_protected_textures
    • EXT_shader_group_vote
    • EXT_shader_non_constant_global_initializers
    • EXT_shader_pixel_local_storage2
    • EXT_window_rectangles
    • IMG_bindless_texture
    • IMG_framebuffer_downsample
    • IMG_texture_filter_cubic
    • INTEL_conservative_rasterization
    • INTEL_framebufer_CMAA
    • KHR_texture_compression_astc_sliced_3d
    • NV_clip_space_w_scaling
    • NV_conservative_raster_dilate
    • NV_conservative_raster_pre_snap_triangles
    • NV_robustness_video_memory_purge
    • NV_shader_atomic_float64
    • NV_stereo_view_rendering
    • NV_viewport_swizzle
    • OES_viewport_array
    • OVR_multiview_multisampled_render_to_texture

0.7.8.1

  • Cleaned up the remaining unused import warnings

0.7.8

  • Build clean on GHC 8

0.7.7

  • Added suuport for a new extension:
    • KHR_no_error

0.7.6

  • Correct the type signature of glListDrawCommandsStatesClientNV.
  • Remove glSampleCoverageOES from OES_fixed_point extension due to changes made to its specification.
  • Added support for two new extensions:
    • OVR_multiview
    • OVR_multiview2

0.7.5

  • Added support for two new extensions:
    • EXT_buffer_storage
    • EXT_sparse_texture

0.7.4

  • Added support for three new extensions:
    • EXT_float_blend
    • NV_command_list
    • NV_polygon_mode

0.7.3

  • Added support for three new extensions:
    • EXT_texture_sRGB_R8
    • EXT_texture_sRGB_RG8
    • EXT_YUV_target

0.7.2.4

  • filepath 1.4 support

0.7.2.3

  • Switch to stdcall on 32-bit Windows, per the OpenGL ABI.

0.7.2

  • Remove GL_TEXTURE_BINDING from OpenGL 4.5 and ARB_direct_state_access due to changes made to their specifications.

0.7.1

  • Fix enumeration constants for the SGIX_resample extension to their correct values.
  • Added support for a new extension:
    • OES_EGL_image_external_essl3

0.7

  • Fixed the type of glPathGlyphIndexRangeNV. (issue #6)
  • Added support for fourteen new extensions:
    • OES_copy_image
    • OES_draw_buffers_indexed
    • OES_draw_elements_base_vertex
    • OES_geometry_point_size
    • OES_geometry_shader
    • OES_gpu_shader5
    • OES_primitive_bounding_box
    • OES_shader_io_blocks
    • OES_tessellation_point_size
    • OES_tessellation_shader
    • OES_texture_border_clamp
    • OES_texture_buffer
    • OES_texture_cube_map_array
    • OES_texture_view

0.6.3

  • Added support for a new extension:
    • NV_viewport_array2

0.6.2

0.6.1

  • Added support for eight new extensions:
    • EXT_base_instance
    • EXT_draw_elements_base_vertex
    • EXT_multi_draw_indirect
    • EXT_render_snorm
    • EXT_render_norm16
    • NV_image_formats
    • NV_shader_noperspective_interpolation
    • NV_viewport_array

0.6

  • Stopped exporting all extensions from Graphics.GL. You’ll need to import Graphics.GL.Ext as well.
  • Added exports for GLhalf and GLhalfARB

0.5

  • Haddock links to the OpenGL ES 2 registry
  • Compatibility40 depends on Compatibility33
  • Shorter modules names to try to eke out a successful windows build.

0.4

  • Haddocks!
  • Fixed a major issue where pointers to pointers in the API were getting the wrong types.

0.3

  • Switched to non-C style types for the most part. Word32, etc. have better understood support within the Haskell ecosystem. CPtrdiff remains as it varies across viable target platforms.
  • Added a dependency on Numeric.Fixed from the fixed package for GLfixed.

0.2

  • Support Half from the half package for GLhalfNV, so you can compute with the results.

0.1

  • Initial release