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Within LTS Haskell 24.10 (ghc-9.10.2)

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  1. sTECResidual_stddev :: Lens' STECResidual Word8

    sbp SwiftNav.SBP.Ssr

    No documentation available.

  2. sTECResidual_sv_id :: Lens' STECResidual SvId

    sbp SwiftNav.SBP.Ssr

    No documentation available.

  3. sTECSatElementIntegrity_stec_residual :: Lens' STECSatElementIntegrity STECResidual

    sbp SwiftNav.SBP.Ssr

    No documentation available.

  4. _telemetrySV_phase_residual :: TelemetrySV -> !Int16

    sbp SwiftNav.SBP.Telemetry

    Carrier-phase or carrier-phase-derived observation residual

  5. _telemetrySV_pseudorange_residual :: TelemetrySV -> !Int16

    sbp SwiftNav.SBP.Telemetry

    Pseudorange observation residual

  6. telemetrySV_phase_residual :: Lens' TelemetrySV Int16

    sbp SwiftNav.SBP.Telemetry

    No documentation available.

  7. telemetrySV_pseudorange_residual :: Lens' TelemetrySV Int16

    sbp SwiftNav.SBP.Telemetry

    No documentation available.

  8. _gameLiftGameSessionQueuePlayerLatencyPolicyMaximumIndividualPlayerLatencyMilliseconds :: GameLiftGameSessionQueuePlayerLatencyPolicy -> Maybe (Val Integer)

    stratosphere Stratosphere.ResourceProperties.GameLiftGameSessionQueuePlayerLatencyPolicy

    No documentation available.

  9. glgsqplpMaximumIndividualPlayerLatencyMilliseconds :: Lens' GameLiftGameSessionQueuePlayerLatencyPolicy (Maybe (Val Integer))

    stratosphere Stratosphere.ResourceProperties.GameLiftGameSessionQueuePlayerLatencyPolicy

    http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-gamesessionqueue-playerlatencypolicy.html#cfn-gamelift-gamesessionqueue-playerlatencypolicy-maximumindividualplayerlatencymilliseconds

  10. owlNamedIndividual :: ScopedName

    swish Swish.RDF.Vocabulary.OWL

    owl:NamedIndividual.

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