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  1. pattern GL_FRAMEBUFFER_FLIP_Y_MESA :: GLenum

    OpenGLRaw Graphics.GL.MESA.FramebufferFlipY

    No documentation available.

  2. glGetMESAFramebufferFlipY :: MonadIO m => m Bool

    OpenGLRaw Graphics.GL.MESA.FramebufferFlipY

    Is the MESA_framebuffer_flip_y extension supported?

  3. gl_MESA_framebuffer_flip_y :: Bool

    OpenGLRaw Graphics.GL.MESA.FramebufferFlipY

    Is the MESA_framebuffer_flip_y extension supported? Note that in the presence of multiple contexts with different capabilities, this might be wrong. Use glGetMESAFramebufferFlipY in those cases instead.

  4. pattern GL_FRAMEBUFFER_FLIP_Y_MESA :: GLenum

    OpenGLRaw Graphics.GL.Tokens

    No documentation available.

  5. pattern GL_UNPACK_FLIP_Y_WEBGL :: GLenum

    OpenGLRaw Graphics.GL.Tokens

    No documentation available.

  6. dib3HeightFlipped :: BitmapInfoV3 -> Bool

    bmp Codec.BMP

    If the height field in the file is negative then this is interpreted as an image with the rows flipped.

  7. AnchorHintsFlip :: AnchorHints

    gi-gdk3 GI.Gdk.Flags

    allow flipping anchors on both axes

  8. AnchorHintsFlipX :: AnchorHints

    gi-gdk3 GI.Gdk.Flags

    allow flipping anchors horizontally

  9. AnchorHintsFlipY :: AnchorHints

    gi-gdk3 GI.Gdk.Flags

    allow flipping anchors vertically

  10. AnchorHintsFlip :: AnchorHints

    gi-gdk4 GI.Gdk.Flags

    allow flipping anchors on both axes

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