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Within LTS Haskell 24.25 (ghc-9.10.3)
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flipFlopHysteresis :: Ord y => (y, y) -> BinaryLevel -> T y -> T BinaryLevelsynthesizer-core Synthesizer.Plain.Analysis Detect thresholds with a hysteresis.
flipFlopHysteresisStep :: Ord a => (a, a) -> BinaryLevel -> a -> BinaryLevelsynthesizer-core Synthesizer.Plain.Analysis No documentation available.
flipFlopHysteresis :: Ord y => (y, y) -> BinaryLevel -> T y -> T BinaryLevelsynthesizer-core Synthesizer.State.Analysis Detect thresholds with a hysteresis.
flipBit :: PrimMonad m => MVector (PrimState m) Bit -> Int -> m ()bitvec Data.Bit Flip the bit at the given position. Equivalent to flip modify complement, but up to 2x faster. In general there is no reason to modify bit vectors: either you modify it with id (which is id altogether) or with complement (which is flipBit).
>>> :set -XOverloadedLists >>> Data.Vector.Unboxed.modify (`flipBit` 2) [1,1,1,1] [1,1,0,1]
flipBit :: PrimMonad m => MVector (PrimState m) Bit -> Int -> m ()bitvec Data.Bit.ThreadSafe Flip the bit at the given position. Equivalent to flip modify complement, but up to 33% faster and atomic. In general there is no reason to modify bit vectors: either you modify it with id (which is id altogether) or with complement (which is flipBit).
>>> Data.Vector.Unboxed.modify (\v -> flipBit v 1) (read "[1,1,1]") [1,0,1]
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chart-svg Chart.Hud Flip Place to the opposite side, or negate if PlaceAbsolute.
>>> flipPlace PlaceLeft PlaceRight
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chart-svg Chart.Primitive Flip Place to the opposite side, or negate if PlaceAbsolute.
>>> flipPlace PlaceLeft PlaceRight
flipVector :: Num a => Point a -> Point acubicbezier Geom2D reflect the vector over the X-axis.
flipLabels :: Tree e a -> Tree a eelynx-tree ELynx.Tree.Rooted Flip the branch and node lables.
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synthesizer-dimensional Synthesizer.Dimensional.Amplitude.Analysis Detect thresholds with a hysteresis.