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  1. module Data.Approximate.Numerics

    These functions provide wildly inaccurate but very fast approximations to common transcendental functions. The algorithms here are based on Martin Ankerl's optimized pow, http://martin.ankerl.com/2007/10/04/optimized-pow-approximation-for-java-and-c-c/ which is in turn based on http://nic.schraudolph.org/pubs/Schraudolph99.pdf

  2. NumberSign :: Char

    ascii-char ASCII.Char

    #

  3. type NumberOfShips = Int

    battleship-combinatorics Combinatorics.Battleship

    No documentation available.

  4. type NumberOfShips = Int

    battleship-combinatorics Combinatorics.Battleship.Fleet

    No documentation available.

  5. module Data.Binary.Parser.Numeric

    Simple, efficient combinator parsing for numeric values.

  6. class (Floating a, Storable a) => Numeric a

    blas-hs Blas.Generic.Safe

    Blas operations that are applicable to real and complex numbers. Instances are defined for the 4 types supported by Blas: the single- and double-precision floating point types and their complex versions.

  7. class (Floating a, Storable a) => Numeric a

    blas-hs Blas.Generic.Unsafe

    Blas operations that are applicable to real and complex numbers. Instances are defined for the 4 types supported by Blas: the single- and double-precision floating point types and their complex versions.

  8. NumberOfReplicas :: ReplicaCount -> UpdatableIndexSetting

    bloodhound Database.Bloodhound.Client.Cluster

    The number of replicas each shard has.

  9. NumberOfReplicas :: ReplicaCount -> UpdatableIndexSetting

    bloodhound Database.Bloodhound.Common.Types

    The number of replicas each shard has.

  10. Numeric :: Natural -> Part

    cabal-gild CabalGild.Unstable.Type.VersionRange

    No documentation available.

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