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menuitemPropertyGetBool :: (HasCallStack, MonadIO m, IsMenuitem a) => a -> Text -> m Boolgi-dbusmenu GI.Dbusmenu.Objects.Menuitem Look up a property on mi and return the value of it if it exits. Returns FALSE if the property doesn't exist.
menuitemPropertySetBool :: (HasCallStack, MonadIO m, IsMenuitem a) => a -> Text -> Bool -> m Boolgi-dbusmenu GI.Dbusmenu.Objects.Menuitem Takes a boolean value and sets it on property as a property on mi. If a property already exists by that name, then the value is set to the new value. If not, the property is added. If the value is changed or the property was previously unset then the signal Menuitem::prop-changed will be emitted by this function.
GLUniformTypeBool :: GLUniformTypegi-gsk GI.Gsk.Enums A GLSL bool / gboolean uniform
gLShaderGetArgBool :: (HasCallStack, MonadIO m, IsGLShader a) => a -> Bytes -> Int32 -> m Boolgi-gsk GI.Gsk.Objects.GLShader Gets the value of the uniform idx in the args block. The uniform must be of bool type.
shaderArgsBuilderSetBool :: (HasCallStack, MonadIO m) => ShaderArgsBuilder -> Int32 -> Bool -> m ()gi-gsk GI.Gsk.Structs.ShaderArgsBuilder Sets the value of the uniform idx. The uniform must be of bool type.
class (GObject o, IsDescendantOf BoolFilter o) =>
IsBoolFilter ogi-gtk4 GI.Gtk.Objects.BoolFilter Type class for types which can be safely cast to BoolFilter, for instance with toBoolFilter.
clearBoolFilterExpression :: (MonadIO m, IsBoolFilter o) => o -> m ()gi-gtk4 GI.Gtk.Objects.BoolFilter Set the value of the “expression” property to Nothing. When overloading is enabled, this is equivalent to
clear #expression
-
gi-gtk4 GI.Gtk.Objects.BoolFilter Construct a GValueConstruct with valid value for the “expression” property. This is rarely needed directly, but it is used by new.
constructBoolFilterInvert :: (IsBoolFilter o, MonadIO m) => Bool -> m (GValueConstruct o)gi-gtk4 GI.Gtk.Objects.BoolFilter Construct a GValueConstruct with valid value for the “invert” property. This is rarely needed directly, but it is used by new.
getBoolFilterExpression :: (MonadIO m, IsBoolFilter o) => o -> m (Maybe Expression)gi-gtk4 GI.Gtk.Objects.BoolFilter Get the value of the “expression” property. When overloading is enabled, this is equivalent to
get boolFilter #expression