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Within LTS Haskell 24.27 (ghc-9.10.3)

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  1. menuitemPropertyGetBool :: (HasCallStack, MonadIO m, IsMenuitem a) => a -> Text -> m Bool

    gi-dbusmenu GI.Dbusmenu.Objects.Menuitem

    Look up a property on mi and return the value of it if it exits. Returns FALSE if the property doesn't exist.

  2. menuitemPropertySetBool :: (HasCallStack, MonadIO m, IsMenuitem a) => a -> Text -> Bool -> m Bool

    gi-dbusmenu GI.Dbusmenu.Objects.Menuitem

    Takes a boolean value and sets it on property as a property on mi. If a property already exists by that name, then the value is set to the new value. If not, the property is added. If the value is changed or the property was previously unset then the signal Menuitem::prop-changed will be emitted by this function.

  3. GLUniformTypeBool :: GLUniformType

    gi-gsk GI.Gsk.Enums

    A GLSL bool / gboolean uniform

  4. gLShaderGetArgBool :: (HasCallStack, MonadIO m, IsGLShader a) => a -> Bytes -> Int32 -> m Bool

    gi-gsk GI.Gsk.Objects.GLShader

    Gets the value of the uniform idx in the args block. The uniform must be of bool type.

  5. shaderArgsBuilderSetBool :: (HasCallStack, MonadIO m) => ShaderArgsBuilder -> Int32 -> Bool -> m ()

    gi-gsk GI.Gsk.Structs.ShaderArgsBuilder

    Sets the value of the uniform idx. The uniform must be of bool type.

  6. class (GObject o, IsDescendantOf BoolFilter o) => IsBoolFilter o

    gi-gtk4 GI.Gtk.Objects.BoolFilter

    Type class for types which can be safely cast to BoolFilter, for instance with toBoolFilter.

  7. clearBoolFilterExpression :: (MonadIO m, IsBoolFilter o) => o -> m ()

    gi-gtk4 GI.Gtk.Objects.BoolFilter

    Set the value of the “expression” property to Nothing. When overloading is enabled, this is equivalent to

    clear #expression
    

  8. constructBoolFilterExpression :: (IsBoolFilter o, MonadIO m, IsExpression a) => a -> m (GValueConstruct o)

    gi-gtk4 GI.Gtk.Objects.BoolFilter

    Construct a GValueConstruct with valid value for the “expression” property. This is rarely needed directly, but it is used by new.

  9. constructBoolFilterInvert :: (IsBoolFilter o, MonadIO m) => Bool -> m (GValueConstruct o)

    gi-gtk4 GI.Gtk.Objects.BoolFilter

    Construct a GValueConstruct with valid value for the “invert” property. This is rarely needed directly, but it is used by new.

  10. getBoolFilterExpression :: (MonadIO m, IsBoolFilter o) => o -> m (Maybe Expression)

    gi-gtk4 GI.Gtk.Objects.BoolFilter

    Get the value of the “expression” property. When overloading is enabled, this is equivalent to

    get boolFilter #expression
    

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