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  1. setRangeAdjustment :: (MonadIO m, IsRange o, IsAdjustment a) => o -> a -> m ()

    gi-gtk3 GI.Gtk.Objects.Range

    Set the value of the “adjustment” property. When overloading is enabled, this is equivalent to

    set range [ #adjustment := value ]
    

  2. constructScaleButtonAdjustment :: (IsScaleButton o, MonadIO m, IsAdjustment a) => a -> m (GValueConstruct o)

    gi-gtk3 GI.Gtk.Objects.ScaleButton

    Construct a GValueConstruct with valid value for the “adjustment” property. This is rarely needed directly, but it is used by new.

  3. getScaleButtonAdjustment :: (MonadIO m, IsScaleButton o) => o -> m Adjustment

    gi-gtk3 GI.Gtk.Objects.ScaleButton

    Get the value of the “adjustment” property. When overloading is enabled, this is equivalent to

    get scaleButton #adjustment
    

  4. scaleButtonGetAdjustment :: (HasCallStack, MonadIO m, IsScaleButton a) => a -> m Adjustment

    gi-gtk3 GI.Gtk.Objects.ScaleButton

    Gets the Adjustment associated with the ScaleButton’s scale. See rangeGetAdjustment for details. Since: 2.12

  5. scaleButtonSetAdjustment :: (HasCallStack, MonadIO m, IsScaleButton a, IsAdjustment b) => a -> b -> m ()

    gi-gtk3 GI.Gtk.Objects.ScaleButton

    Sets the Adjustment to be used as a model for the ScaleButton’s scale. See rangeSetAdjustment for details. Since: 2.12

  6. setScaleButtonAdjustment :: (MonadIO m, IsScaleButton o, IsAdjustment a) => o -> a -> m ()

    gi-gtk3 GI.Gtk.Objects.ScaleButton

    Set the value of the “adjustment” property. When overloading is enabled, this is equivalent to

    set scaleButton [ #adjustment := value ]
    

  7. clearScrolledWindowHadjustment :: (MonadIO m, IsScrolledWindow o) => o -> m ()

    gi-gtk3 GI.Gtk.Objects.ScrolledWindow

    Set the value of the “hadjustment” property to Nothing. When overloading is enabled, this is equivalent to

    clear #hadjustment
    

  8. clearScrolledWindowVadjustment :: (MonadIO m, IsScrolledWindow o) => o -> m ()

    gi-gtk3 GI.Gtk.Objects.ScrolledWindow

    Set the value of the “vadjustment” property to Nothing. When overloading is enabled, this is equivalent to

    clear #vadjustment
    

  9. constructScrolledWindowHadjustment :: (IsScrolledWindow o, MonadIO m, IsAdjustment a) => a -> m (GValueConstruct o)

    gi-gtk3 GI.Gtk.Objects.ScrolledWindow

    Construct a GValueConstruct with valid value for the “hadjustment” property. This is rarely needed directly, but it is used by new.

  10. constructScrolledWindowVadjustment :: (IsScrolledWindow o, MonadIO m, IsAdjustment a) => a -> m (GValueConstruct o)

    gi-gtk3 GI.Gtk.Objects.ScrolledWindow

    Construct a GValueConstruct with valid value for the “vadjustment” property. This is rarely needed directly, but it is used by new.

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