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  1. getScrolledWindowHadjustment :: (MonadIO m, IsScrolledWindow o) => o -> m Adjustment

    gi-gtk3 GI.Gtk.Objects.ScrolledWindow

    Get the value of the “hadjustment” property. When overloading is enabled, this is equivalent to

    get scrolledWindow #hadjustment
    

  2. getScrolledWindowVadjustment :: (MonadIO m, IsScrolledWindow o) => o -> m Adjustment

    gi-gtk3 GI.Gtk.Objects.ScrolledWindow

    Get the value of the “vadjustment” property. When overloading is enabled, this is equivalent to

    get scrolledWindow #vadjustment
    

  3. scrolledWindowGetHadjustment :: (HasCallStack, MonadIO m, IsScrolledWindow a) => a -> m Adjustment

    gi-gtk3 GI.Gtk.Objects.ScrolledWindow

    Returns the horizontal scrollbar’s adjustment, used to connect the horizontal scrollbar to the child widget’s horizontal scroll functionality.

  4. scrolledWindowGetVadjustment :: (HasCallStack, MonadIO m, IsScrolledWindow a) => a -> m Adjustment

    gi-gtk3 GI.Gtk.Objects.ScrolledWindow

    Returns the vertical scrollbar’s adjustment, used to connect the vertical scrollbar to the child widget’s vertical scroll functionality.

  5. scrolledWindowSetHadjustment :: (HasCallStack, MonadIO m, IsScrolledWindow a, IsAdjustment b) => a -> Maybe b -> m ()

    gi-gtk3 GI.Gtk.Objects.ScrolledWindow

    Sets the Adjustment for the horizontal scrollbar.

  6. scrolledWindowSetVadjustment :: (HasCallStack, MonadIO m, IsScrolledWindow a, IsAdjustment b) => a -> Maybe b -> m ()

    gi-gtk3 GI.Gtk.Objects.ScrolledWindow

    Sets the Adjustment for the vertical scrollbar.

  7. setScrolledWindowHadjustment :: (MonadIO m, IsScrolledWindow o, IsAdjustment a) => o -> a -> m ()

    gi-gtk3 GI.Gtk.Objects.ScrolledWindow

    Set the value of the “hadjustment” property. When overloading is enabled, this is equivalent to

    set scrolledWindow [ #hadjustment := value ]
    

  8. setScrolledWindowVadjustment :: (MonadIO m, IsScrolledWindow o, IsAdjustment a) => o -> a -> m ()

    gi-gtk3 GI.Gtk.Objects.ScrolledWindow

    Set the value of the “vadjustment” property. When overloading is enabled, this is equivalent to

    set scrolledWindow [ #vadjustment := value ]
    

  9. constructSpinButtonAdjustment :: (IsSpinButton o, MonadIO m, IsAdjustment a) => a -> m (GValueConstruct o)

    gi-gtk3 GI.Gtk.Objects.SpinButton

    Construct a GValueConstruct with valid value for the “adjustment” property. This is rarely needed directly, but it is used by new.

  10. getSpinButtonAdjustment :: (MonadIO m, IsSpinButton o) => o -> m Adjustment

    gi-gtk3 GI.Gtk.Objects.SpinButton

    Get the value of the “adjustment” property. When overloading is enabled, this is equivalent to

    get spinButton #adjustment
    

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