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Within LTS Haskell 24.33 (ghc-9.10.3)
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gi-gtk3 GI.Gtk.Objects.Menu Connect a signal handler for the moveScroll signal, to be run after the default handler. When overloading is enabled, this is equivalent to
after menu #moveScroll callback
By default the object invoking the signal is not passed to the callback. If you need to access it, you can use the implit ?self parameter. Note that this requires activating the ImplicitParams GHC extension. constructMenuMenuTypeHint :: (IsMenu o, MonadIO m) => WindowTypeHint -> m (GValueConstruct o)gi-gtk3 GI.Gtk.Objects.Menu Construct a GValueConstruct with valid value for the “menu-type-hint” property. This is rarely needed directly, but it is used by new.
constructMenuMonitor :: (IsMenu o, MonadIO m) => Int32 -> m (GValueConstruct o)gi-gtk3 GI.Gtk.Objects.Menu Construct a GValueConstruct with valid value for the “monitor” property. This is rarely needed directly, but it is used by new.
getMenuMenuTypeHint :: (MonadIO m, IsMenu o) => o -> m WindowTypeHintgi-gtk3 GI.Gtk.Objects.Menu Get the value of the “menu-type-hint” property. When overloading is enabled, this is equivalent to
get menu #menuTypeHint
getMenuMonitor :: (MonadIO m, IsMenu o) => o -> m Int32gi-gtk3 GI.Gtk.Objects.Menu Get the value of the “monitor” property. When overloading is enabled, this is equivalent to
get menu #monitor
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gi-gtk3 GI.Gtk.Objects.Menu Connect a signal handler for the moveScroll signal, to be run before the default handler. When overloading is enabled, this is equivalent to
on menu #moveScroll callback
setMenuMenuTypeHint :: (MonadIO m, IsMenu o) => o -> WindowTypeHint -> m ()gi-gtk3 GI.Gtk.Objects.Menu Set the value of the “menu-type-hint” property. When overloading is enabled, this is equivalent to
set menu [ #menuTypeHint := value ]
setMenuMonitor :: (MonadIO m, IsMenu o) => o -> Int32 -> m ()gi-gtk3 GI.Gtk.Objects.Menu Set the value of the “monitor” property. When overloading is enabled, this is equivalent to
set menu [ #monitor := value ]
clearMenuButtonMenuModel :: (MonadIO m, IsMenuButton o) => o -> m ()gi-gtk3 GI.Gtk.Objects.MenuButton Set the value of the “menu-model” property to Nothing. When overloading is enabled, this is equivalent to
clear #menuModel
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gi-gtk3 GI.Gtk.Objects.MenuButton Construct a GValueConstruct with valid value for the “menu-model” property. This is rarely needed directly, but it is used by new.