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  1. setEnumValueValueName :: MonadIO m => EnumValue -> CString -> m ()

    gi-gobject GI.GObject.Structs.EnumValue

    Set the value of the “value_name” field. When overloading is enabled, this is equivalent to

    set enumValue [ #valueName := value ]
    

  2. setEnumValueValueNick :: MonadIO m => EnumValue -> CString -> m ()

    gi-gobject GI.GObject.Structs.EnumValue

    Set the value of the “value_nick” field. When overloading is enabled, this is equivalent to

    set enumValue [ #valueNick := value ]
    

  3. data MaxFragmentEnum

    tls Network.TLS

    No documentation available.

  4. TypeNumber :: Type

    hslua-core HsLua.Core

    type of Lua numbers. See Number

  5. fromNumArgs :: NumArgs -> CInt

    hslua-core HsLua.Core

    No documentation available.

  6. fromNumResults :: NumResults -> CInt

    hslua-core HsLua.Core

    No documentation available.

  7. isnumber :: StackIndex -> LuaE e Bool

    hslua-core HsLua.Core

    Returns True if the value at the given index is a number or a string convertible to a number, and False otherwise. Wraps lua_isnumber.

  8. pushnumber :: Number -> LuaE e ()

    hslua-core HsLua.Core

    Pushes a float with the given value onto the stack. Wraps lua_pushnumber.

  9. tonumber :: StackIndex -> LuaE e (Maybe Number)

    hslua-core HsLua.Core

    Converts the Lua value at the given index to a Number. The Lua value must be a number or a string convertible to a number; otherwise, tonumber returns Nothing. Wraps lua_tonumberx. See also lua_tonumber.

  10. TypeNumber :: Type

    hslua-core HsLua.Core.Types

    type of Lua numbers. See Number

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