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  1. type UtmZoneNumber = Int

    geodetics Geodetics.UTM

    A UTM Zone number. Must be between 1 and 60.

  2. utmZoneNumber :: Geodetic a -> Maybe UtmZoneNumber

    geodetics Geodetics.UTM

    No documentation available.

  3. type LineNumber = Int

    ghc-parser Language.Haskell.GHC.Parser

    A line number in an input string.

  4. InputPurposeNumber :: InputPurpose

    gi-gtk4 GI.Gtk.Enums

    Edited field expects numbers

  5. clearMenuButtonMenuModel :: (MonadIO m, IsMenuButton o) => o -> m ()

    gi-gtk4 GI.Gtk.Objects.MenuButton

    Set the value of the “menu-model” property to Nothing. When overloading is enabled, this is equivalent to

    clear #menuModel
    

  6. constructMenuButtonMenuModel :: (IsMenuButton o, MonadIO m, IsMenuModel a) => a -> m (GValueConstruct o)

    gi-gtk4 GI.Gtk.Objects.MenuButton

    Construct a GValueConstruct with valid value for the “menu-model” property. This is rarely needed directly, but it is used by new.

  7. getMenuButtonMenuModel :: (MonadIO m, IsMenuButton o) => o -> m (Maybe MenuModel)

    gi-gtk4 GI.Gtk.Objects.MenuButton

    Get the value of the “menu-model” property. When overloading is enabled, this is equivalent to

    get menuButton #menuModel
    

  8. menuButtonGetMenuModel :: (HasCallStack, MonadIO m, IsMenuButton a) => a -> m (Maybe MenuModel)

    gi-gtk4 GI.Gtk.Objects.MenuButton

    Returns the GMenuModel used to generate the popup.

  9. menuButtonSetMenuModel :: (HasCallStack, MonadIO m, IsMenuButton a, IsMenuModel b) => a -> Maybe b -> m ()

    gi-gtk4 GI.Gtk.Objects.MenuButton

    Sets the GMenuModel from which the popup will be constructed. If menuModel is Nothing, the button is disabled. A Popover will be created from the menu model with popoverMenuNewFromModel. Actions will be connected as documented for this function. If MenuButton:popover is already set, it will be dissociated from the menuButton, and the property is set to Nothing.

  10. setMenuButtonMenuModel :: (MonadIO m, IsMenuButton o, IsMenuModel a) => o -> a -> m ()

    gi-gtk4 GI.Gtk.Objects.MenuButton

    Set the value of the “menu-model” property. When overloading is enabled, this is equivalent to

    set menuButton [ #menuModel := value ]
    

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