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prelude-compat Prelude2010 No documentation available.
(
++ ) :: Vector a -> Vector a -> Vector arebase Rebase.Data.Vector No documentation available.
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++ ) :: forall (m :: Type -> Type) a . Monad m => Stream m a -> Stream m a -> Stream m arebase Rebase.Data.Vector.Fusion.Stream.Monadic Concatenate two Streams
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++ ) :: Vector v a => v a -> v a -> v arebase Rebase.Data.Vector.Generic No documentation available.
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++ ) :: Prim a => Vector a -> Vector a -> Vector arebase Rebase.Data.Vector.Primitive No documentation available.
(
++ ) :: Storable a => Vector a -> Vector a -> Vector arebase Rebase.Data.Vector.Storable No documentation available.
(
++ ) :: Unbox a => Vector a -> Vector a -> Vector arebase Rebase.Data.Vector.Unboxed No documentation available.
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+++ ) :: ArrowChoice a => a b c -> a b' c' -> a (Either b b') (Either c c')rebase Rebase.Prelude Split the input between the two argument arrows, retagging and merging their outputs. Note that this is in general not a functor. The default definition may be overridden with a more efficient version if desired.
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rhine FRP.Rhine.Reactimation.Combinators The combinators for parallel composition allow for the following syntax:
rh1 :: Rhine m clL a b rh1 = ... rh2 :: Rhine m clR a c rh2 = ... rh :: Rhine m (ParallelClock clL clR) a (Either b c) rh = rh1 +@+ rh2
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rhine FRP.Rhine.SN.Combinators Compose two signal networks on different clocks in clock-parallel. At one tick of ParClock cl1 cl2, one of the networks is stepped, dependent on which constituent clock has ticked.