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Within LTS Haskell 24.33 (ghc-9.10.3)

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  1. mapToSquare :: Point -> PointSquare

    LambdaHack Game.LambdaHack.Client.UI.PointUI

    No documentation available.

  2. mapActorItems_ :: Monad m => (CStore -> ItemId -> ItemQuant -> m ()) -> Actor -> State -> m ()

    LambdaHack Game.LambdaHack.Common.ActorState

    No documentation available.

  3. mapA :: (UnboxRepClass c, UnboxRepClass d) => (c -> d) -> Array c -> Array d

    LambdaHack Game.LambdaHack.Common.PointArray

    Map over an array.

  4. mapAccumL :: Traversable t => (s -> a -> (s, b)) -> s -> t a -> (s, t b)

    LambdaHack Game.LambdaHack.Core.Prelude

    The mapAccumL function behaves like a combination of fmap and foldl; it applies a function to each element of a structure, passing an accumulating parameter from left to right, and returning a final value of this accumulator together with the new structure.

    Examples

    Basic usage:
    >>> mapAccumL (\a b -> (a + b, a)) 0 [1..10]
    (55,[0,1,3,6,10,15,21,28,36,45])
    
    >>> mapAccumL (\a b -> (a <> show b, a)) "0" [1..5]
    ("012345",["0","01","012","0123","01234"])
    

  5. mapAccumR :: Traversable t => (s -> a -> (s, b)) -> s -> t a -> (s, t b)

    LambdaHack Game.LambdaHack.Core.Prelude

    The mapAccumR function behaves like a combination of fmap and foldr; it applies a function to each element of a structure, passing an accumulating parameter from right to left, and returning a final value of this accumulator together with the new structure.

    Examples

    Basic usage:
    >>> mapAccumR (\a b -> (a + b, a)) 0 [1..10]
    (55,[54,52,49,45,40,34,27,19,10,0])
    
    >>> mapAccumR (\a b -> (a <> show b, a)) "0" [1..5]
    ("054321",["05432","0543","054","05","0"])
    

  6. mapAndUnzipM :: Applicative m => (a -> m (b, c)) -> [a] -> m ([b], [c])

    LambdaHack Game.LambdaHack.Core.Prelude

    The mapAndUnzipM function maps its first argument over a list, returning the result as a pair of lists. This function is mainly used with complicated data structures or a state monad.

  7. mapM :: (Traversable t, Monad m) => (a -> m b) -> t a -> m (t b)

    LambdaHack Game.LambdaHack.Core.Prelude

    Map each element of a structure to a monadic action, evaluate these actions from left to right, and collect the results. For a version that ignores the results see mapM_.

    Examples

    mapM is literally a traverse with a type signature restricted to Monad. Its implementation may be more efficient due to additional power of Monad.

  8. mapM :: (Traversable t, Monad m) => (a -> m b) -> t a -> m (t b)

    LambdaHack Game.LambdaHack.Core.Prelude

    Map each element of a structure to a monadic action, evaluate these actions from left to right, and collect the results. For a version that ignores the results see mapM_.

    Examples

    mapM is literally a traverse with a type signature restricted to Monad. Its implementation may be more efficient due to additional power of Monad.

  9. mapM_ :: (Foldable t, Monad m) => (a -> m ()) -> t a -> m ()

    LambdaHack Game.LambdaHack.Core.Prelude

    This has a more specific type (unit result) than normally, to catch errors.

  10. mappend :: Monoid a => a -> a -> a

    LambdaHack Game.LambdaHack.Core.Prelude

    An associative operation NOTE: This method is redundant and has the default implementation mappend = (<>) since base-4.11.0.0. Should it be implemented manually, since mappend is a synonym for (<>), it is expected that the two functions are defined the same way. In a future GHC release mappend will be removed from Monoid.

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