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Within LTS Haskell 24.34 (ghc-9.10.3)

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  1. pattern KEY_botrightsummation :: Word32

    gi-gdk3 GI.Gdk.Constants

    No description available in the introspection data.

  2. pattern KEY_botvertsummationconnector :: Word32

    gi-gdk3 GI.Gdk.Constants

    No description available in the introspection data.

  3. pattern KEY_rightmiddlesummation :: Word32

    gi-gdk3 GI.Gdk.Constants

    No description available in the introspection data.

  4. pattern KEY_topleftsummation :: Word32

    gi-gdk3 GI.Gdk.Constants

    No description available in the introspection data.

  5. pattern KEY_toprightsummation :: Word32

    gi-gdk3 GI.Gdk.Constants

    No description available in the introspection data.

  6. pattern KEY_topvertsummationconnector :: Word32

    gi-gdk3 GI.Gdk.Constants

    No description available in the introspection data.

  7. FrameClockPhaseResumeEvents :: FrameClockPhase

    gi-gdk3 GI.Gdk.Flags

    corresponds to GdkFrameClockresumeEvents. Should not be handled by applications.

  8. type FrameClockResumeEventsCallback = IO ()

    gi-gdk3 GI.Gdk.Objects.FrameClock

    This signal is emitted after processing of the frame is finished, and is handled internally by GTK+ to resume normal event processing. Applications should not handle this signal.

  9. afterFrameClockResumeEvents :: (IsFrameClock a, MonadIO m) => a -> ((?self :: a) => FrameClockResumeEventsCallback) -> m SignalHandlerId

    gi-gdk3 GI.Gdk.Objects.FrameClock

    Connect a signal handler for the resumeEvents signal, to be run after the default handler. When overloading is enabled, this is equivalent to

    after frameClock #resumeEvents callback
    
    By default the object invoking the signal is not passed to the callback. If you need to access it, you can use the implit ?self parameter. Note that this requires activating the ImplicitParams GHC extension.

  10. onFrameClockResumeEvents :: (IsFrameClock a, MonadIO m) => a -> ((?self :: a) => FrameClockResumeEventsCallback) -> m SignalHandlerId

    gi-gdk3 GI.Gdk.Objects.FrameClock

    Connect a signal handler for the resumeEvents signal, to be run before the default handler. When overloading is enabled, this is equivalent to

    on frameClock #resumeEvents callback
    

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