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Within LTS Haskell 24.34 (ghc-9.10.3)

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  1. package agreeing

    Idiomatic data structure for agreement Please see the README on GitHub at https://github.com/jcranch/agreeing#readme

  2. package alarmclock

    Wake up and perform an action at a certain time. Please see the README at https://github.com/DaveCTurner/alarmclock/blob/master/README.md

  3. package alex-meta

    Quasi-quoter for Alex lexers A Template-Haskell based version of the Alex lexer generator. It is used by BNFC-meta to generate lexers and currently this is the only feature known to be working.

  4. package alex-tools

    A set of functions for a common use case of Alex. This captures a common pattern for using Alex.

  5. package annotated-wl-pprint

    The Wadler/Leijen Pretty Printer, with annotation support This is a modified version of wl-pprint, which was based on Wadler's paper "A Prettier Printer". See the haddocks for full info. This version allows the library user to annotate the text with semantic information, which can later be rendered in a variety of ways.

  6. package ansi-terminal-game

    cross-platform library for terminal games Library which aims to replicate standard 2d game functions (blit, ticks, timers, etc.) in a terminal setting; features double buffering to optimise performance. Aims to be cross compatible (based on "ansi-terminal", no unix-only dependencies), practical. See examples folder for some minimal programs. A full game: venzone.

  7. package ansi-terminal-types

    Types and functions used to represent SGR aspects The 'ANSI' standards refer to the visual style of displaying characters as their 'graphic rendition'. The 'ANSI' codes to establish the graphic rendition for subsequent text are referred to as SELECT GRAPHIC RENDITION (SGR). This package exposes modules that export types and functions used to represent SGR aspects.

  8. package ansigraph

    Terminal-based graphing via ANSI and Unicode Ansigraph is an ultralightweight terminal-based graphing utility. It uses Unicode characters and ANSI escape codes to display and animate colored graphs of vectors/functions in real and complex variables. This functionality is provided by a Graphable type class, whose method graphWith draws a graph at the terminal. Another function animateWith takes a list of Graphable elements and displays an animation by rendering them in sequence. Both of these functions take an options record as an argument. The graph and animate functions are defined to use the default options, and the user can define similar functions based on their own settings. There are two main ways to use the package. Importing System.Console.Ansigraph provides all the functionality we typically use. This includes the FlexibleInstances extension, which makes it marginally more convenient to use graphing functions by allowing instances like 'Graphable [Double]'. If you want to use the package without activating FlexibleInstances then you can import System.Console.Ansigraph.Core, which provides everything except these instances. Then you must use one of a few newtype wrappers, namely: Graph, PosGraph, CGraph, Mat, CMat. These wrappers are also available from the standard Ansigraph module. The System.Console.Ansigraph.Examples module contains examples of all the graph types, and also shows the available ANSI colors.

  9. package aos-signature

    An implementation of the AOS signatures An implementation of 1-out-of-n signatures from a variety of keys

  10. package apecs-physics

    2D physics for apecs 2D physics for apecs. Uses Chipmunk physics library under the hood.

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