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forceMergeIndex :: MonadBH m => IndexSelection -> ForceMergeIndexSettings -> m ShardsResultbloodhound Database.Bloodhound.Common.Client forceMergeIndex The force merge API allows to force merging of one or more indices through an API. The merge relates to the number of segments a Lucene index holds within each shard. The force merge operation allows to reduce the number of segments by merging them. This call will block until the merge is complete. If the http connection is lost, the request will continue in the background, and any new requests will block until the previous force merge is complete.
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bloodhound Database.Bloodhound.Common.Requests forceMergeIndex The force merge API allows to force merging of one or more indices through an API. The merge relates to the number of segments a Lucene index holds within each shard. The force merge operation allows to reduce the number of segments by merging them. This call will block until the merge is complete. If the http connection is lost, the request will continue in the background, and any new requests will block until the previous force merge is complete.
forceSource :: CommonHighlight -> Maybe Boolbloodhound Database.Bloodhound.Common.Types No documentation available.
format :: Directions Board -> Boxboard-games Game.Labyrinth No documentation available.
formatBoard :: Board -> Stringboard-games Game.Labyrinth No documentation available.
formatCell :: EnumSet Player -> Directions Bool -> Char -> Directions Bool -> Boxboard-games Game.Labyrinth No documentation available.
formatRotation :: Rotation -> Stringboard-games Game.Labyrinth No documentation available.
formatShift :: ((Border, Coord), Rotation) -> Stringboard-games Game.Labyrinth No documentation available.
formatShifts :: ((Border, Coord), ([Rotation], Bool)) -> Stringboard-games Game.Labyrinth No documentation available.
formatWays :: Directions Board -> Board -> Boxboard-games Game.Labyrinth No documentation available.