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  1. setPopoverMenuMenuModel :: (MonadIO m, IsPopoverMenu o, IsMenuModel a) => o -> a -> m ()

    gi-gtk4 GI.Gtk.Objects.PopoverMenu

    Set the value of the “menu-model” property. When overloading is enabled, this is equivalent to

    set popoverMenu [ #menuModel := value ]
    

  2. clearPopoverMenuBarMenuModel :: (MonadIO m, IsPopoverMenuBar o) => o -> m ()

    gi-gtk4 GI.Gtk.Objects.PopoverMenuBar

    Set the value of the “menu-model” property to Nothing. When overloading is enabled, this is equivalent to

    clear #menuModel
    

  3. constructPopoverMenuBarMenuModel :: (IsPopoverMenuBar o, MonadIO m, IsMenuModel a) => a -> m (GValueConstruct o)

    gi-gtk4 GI.Gtk.Objects.PopoverMenuBar

    Construct a GValueConstruct with valid value for the “menu-model” property. This is rarely needed directly, but it is used by new.

  4. getPopoverMenuBarMenuModel :: (MonadIO m, IsPopoverMenuBar o) => o -> m (Maybe MenuModel)

    gi-gtk4 GI.Gtk.Objects.PopoverMenuBar

    Get the value of the “menu-model” property. When overloading is enabled, this is equivalent to

    get popoverMenuBar #menuModel
    

  5. popoverMenuBarGetMenuModel :: (HasCallStack, MonadIO m, IsPopoverMenuBar a) => a -> m (Maybe MenuModel)

    gi-gtk4 GI.Gtk.Objects.PopoverMenuBar

    Returns the model from which the contents of bar are taken.

  6. popoverMenuBarSetMenuModel :: (HasCallStack, MonadIO m, IsPopoverMenuBar a, IsMenuModel b) => a -> Maybe b -> m ()

    gi-gtk4 GI.Gtk.Objects.PopoverMenuBar

    Sets a menu model from which bar should take its contents.

  7. setPopoverMenuBarMenuModel :: (MonadIO m, IsPopoverMenuBar o, IsMenuModel a) => o -> a -> m ()

    gi-gtk4 GI.Gtk.Objects.PopoverMenuBar

    Set the value of the “menu-model” property. When overloading is enabled, this is equivalent to

    set popoverMenuBar [ #menuModel := value ]
    

  8. data IOErrorEnum

    gio System.GIO.Enums

    Error codes returned by GIO functions.

  9. fileEnumerateChildren :: FileClass file => file -> String -> [FileQueryInfoFlags] -> Maybe Cancellable -> IO FileEnumerator

    gio System.GIO.File.File

    Gets the requested information about the files in a directory. The result is a FileEnumerator object that will give out FileInfo objects for all the files in the directory. The attribute value is a string that specifies the file attributes that should be gathered. It is not an error if it's not possible to read a particular requested attribute from a file - it just won't be set. attribute should be a comma-separated list of attribute or attribute wildcards. The wildcard "*" means all attributes, and a wildcard like "standard::*" means all attributes in the standard namespace. An example attribute query be "standard::*,user". The standard attributes are available as defines, like FileAttributeStandardName. If cancellable is not Nothing, then the operation can be cancelled by triggering the cancellable object from another thread. If the operation was cancelled, the error IoErrorCancelled will be returned. If the file does not exist, the IoErrorNotFound error will be returned. If the file is not a directory, the FileErrorNotdir error will be returned. Other errors are possible too.

  10. fileEnumerateChildrenAsync :: (FileClass file, GlibString string) => file -> string -> [FileQueryInfoFlags] -> Int -> Maybe Cancellable -> AsyncReadyCallback -> IO ()

    gio System.GIO.File.File

    Asynchronously gets the requested information about the files in a directory. The result is a FileEnumerator object that will give out FileInfo objects for all the files in the directory. For more details, see fileEnumerateChildren which is the synchronous version of this call. When the operation is finished, callback will be called. You can then call fileEnumerateChildrenFinish to get the result of the operation.

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