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Within LTS Haskell 24.35 (ghc-9.10.3)

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  1. decodeBitmap :: ByteString -> Either String DynamicImage

    JuicyPixels Codec.Picture.Bitmap

    Try to decode a bitmap image. Right now this function can output the following image:

  2. decodeBitmapWithMetadata :: ByteString -> Either String (DynamicImage, Metadatas)

    JuicyPixels Codec.Picture.Bitmap

    Same as decodeBitmap but also extracts metadata.

  3. decodeBitmapWithPaletteAndMetadata :: ByteString -> Either String (PalettedImage, Metadatas)

    JuicyPixels Codec.Picture.Bitmap

    Same as decodeBitmap but also extracts metadata and provide separated palette.

  4. encodeBitmap :: BmpEncodable pixel => Image pixel -> ByteString

    JuicyPixels Codec.Picture.Bitmap

    Encode an image into a bytestring in .bmp format ready to be written on disk.

  5. encodeBitmapWithMetadata :: BmpEncodable pixel => Metadatas -> Image pixel -> ByteString

    JuicyPixels Codec.Picture.Bitmap

    Equivalent to encodeBitmap but also store the following metadatas:

  6. encodeBitmapWithPaletteAndMetadata :: BmpEncodable pixel => Metadatas -> BmpPalette -> Image pixel -> ByteString

    JuicyPixels Codec.Picture.Bitmap

    Equivalent to encodeBitmapWithPalette but also store the following metadatas:

  7. encodeDynamicBitmap :: DynamicImage -> Either String ByteString

    JuicyPixels Codec.Picture.Bitmap

    Encode a dynamic image in BMP if possible, supported images are:

  8. writeBitmap :: BmpEncodable pixel => FilePath -> Image pixel -> IO ()

    JuicyPixels Codec.Picture.Bitmap

    Write an image in a file use the bitmap format.

  9. writeDynamicBitmap :: FilePath -> DynamicImage -> IO (Either String Bool)

    JuicyPixels Codec.Picture.Bitmap

    Write a dynamic image in a .bmp image file if possible. The same restriction as encodeDynamicBitmap apply.

  10. rasterMap :: Monad m => Int -> Int -> (Int -> Int -> m ()) -> m ()

    JuicyPixels Codec.Picture.Jpg.Internal.Common

    No documentation available.

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