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Within LTS Haskell 24.35 (ghc-9.10.3)
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newPixelMap :: (PixelMap m, PixelMapComponent c) => [c] -> IO (m c)OpenGL Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap No documentation available.
pixelMap :: (PixelMap m, PixelMapComponent c) => PixelMapTarget -> StateVar (m c)OpenGL Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap No documentation available.
pixelMapIToRGBA :: PixelMapComponent c => StateVar [Color4 c]OpenGL Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap Convenience state variable
pixelMapRGBAToRGBA :: PixelMapComponent c => StateVar [Color4 c]OpenGL Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap Convenience state variable
withNewPixelMap :: (PixelMap m, PixelMapComponent c) => Int -> (Ptr c -> IO ()) -> IO (m c)OpenGL Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap No documentation available.
withPixelMap :: (PixelMap m, PixelMapComponent c) => m c -> (Int -> Ptr c -> IO a) -> IO aOpenGL Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap No documentation available.
generateMipmap' :: ParameterizedTextureTarget t => t -> IO ()OpenGL Graphics.Rendering.OpenGL.GL.Texturing.Objects Generate mipmaps for the specified texture target. Note that from OpenGL 3.1 onwards you should use this function instead of the texture parameter generateMipmap.
generateMipmap :: ParameterizedTextureTarget t => t -> StateVar CapabilityOpenGL Graphics.Rendering.OpenGL.GL.Texturing.Parameters Note: OpenGL 3.1 deprecated this texture parameter, use generateMipmap' instead.
TextureCubeMap :: TextureTargetCubeMapOpenGL Graphics.Rendering.OpenGL.GL.Texturing.Specification No documentation available.
TextureCubeMapArray :: TextureTarget3DOpenGL Graphics.Rendering.OpenGL.GL.Texturing.Specification No documentation available.