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Within LTS Haskell 24.35 (ghc-9.10.3)

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  1. foldMapM :: (Applicative m, Foldable t, Monoid b) => (a -> m b) -> t a -> m b

    ghc-lib-parser GHC.Utils.Monad

    Monadic version of foldMap

  2. qsMap :: QState -> Map TypeRep Dynamic

    ghc-lib-parser GHCi.Message

    persistent data between splices in a module

  3. resolvedBCOBitmap :: ResolvedBCO -> BCOByteArray Word

    ghc-lib-parser GHCi.ResolvedBCO

    No documentation available.

  4. trS_fmap :: StmtLR idL idR body -> HsExpr idR

    ghc-lib-parser Language.Haskell.Syntax.Expr

    No documentation available.

  5. displayMapKeycode :: (HasCallStack, MonadIO m, IsDisplay a) => a -> Word32 -> m (Bool, [KeymapKey], [Word32])

    gi-gdk4 GI.Gdk.Objects.Display

    Returns the keyvals bound to keycode. The Nth GdkKeymapKey in keys is bound to the Nth keyval in keyvals. When a keycode is pressed by the user, the keyval from this list of entries is selected by considering the effective keyboard group and level. Free the returned arrays with free.

  6. displayMapKeyval :: (HasCallStack, MonadIO m, IsDisplay a) => a -> Word32 -> m (Bool, [KeymapKey])

    gi-gdk4 GI.Gdk.Objects.Display

    Obtains a list of keycode/group/level combinations that will generate keyval. Groups and levels are two kinds of keyboard mode; in general, the level determines whether the top or bottom symbol on a key is used, and the group determines whether the left or right symbol is used. On US keyboards, the shift key changes the keyboard level, and there are no groups. A group switch key might convert a keyboard between Hebrew to English modes, for example. GdkEventKey contains a group field that indicates the active keyboard group. The level is computed from the modifier mask. The returned array should be freed with free.

  7. constructGLTextureBuilderHasMipmap :: (IsGLTextureBuilder o, MonadIO m) => Bool -> m (GValueConstruct o)

    gi-gdk4 GI.Gdk.Objects.GLTextureBuilder

    Construct a GValueConstruct with valid value for the “has-mipmap” property. This is rarely needed directly, but it is used by new.

  8. gLTextureBuilderGetHasMipmap :: (HasCallStack, MonadIO m, IsGLTextureBuilder a) => a -> m Bool

    gi-gdk4 GI.Gdk.Objects.GLTextureBuilder

    Gets whether the texture has a mipmap. Since: 4.12

  9. gLTextureBuilderSetHasMipmap :: (HasCallStack, MonadIO m, IsGLTextureBuilder a) => a -> Bool -> m ()

    gi-gdk4 GI.Gdk.Objects.GLTextureBuilder

    Sets whether the texture has a mipmap. This allows the renderer and other users of the generated texture to use a higher quality downscaling. Typically, the glGenerateMipmap function is used to generate a mimap. Since: 4.12

  10. getGLTextureBuilderHasMipmap :: (MonadIO m, IsGLTextureBuilder o) => o -> m Bool

    gi-gdk4 GI.Gdk.Objects.GLTextureBuilder

    Get the value of the “has-mipmap” property. When overloading is enabled, this is equivalent to

    get gLTextureBuilder #hasMipmap
    

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