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  1. onGestureSequenceStateChanged :: (IsGesture a, MonadIO m) => a -> ((?self :: a) => GestureSequenceStateChangedCallback) -> m SignalHandlerId

    gi-gtk3 GI.Gtk.Objects.Gesture

    Connect a signal handler for the sequenceStateChanged signal, to be run before the default handler. When overloading is enabled, this is equivalent to

    on gesture #sequenceStateChanged callback
    

  2. gestureSingleGetCurrentSequence :: (HasCallStack, MonadIO m, IsGestureSingle a) => a -> m (Maybe EventSequence)

    gi-gtk3 GI.Gtk.Objects.GestureSingle

    Returns the event sequence currently interacting with gesture. This is only meaningful if gestureIsActive returns True. Since: 3.14

  3. AnotherEventSequenceState :: Int -> EventSequenceState

    gi-gtk4 GI.Gtk.Enums

    Catch-all for unknown values

  4. data EventSequenceState

    gi-gtk4 GI.Gtk.Enums

    Describes the state of a EventSequence in a [classgesture].

  5. EventSequenceStateClaimed :: EventSequenceState

    gi-gtk4 GI.Gtk.Enums

    The sequence is handled and grabbed.

  6. EventSequenceStateDenied :: EventSequenceState

    gi-gtk4 GI.Gtk.Enums

    The sequence is denied.

  7. EventSequenceStateNone :: EventSequenceState

    gi-gtk4 GI.Gtk.Enums

    The sequence is handled, but not grabbed.

  8. type GestureSequenceStateChangedCallback = Maybe EventSequence -> EventSequenceState -> IO ()

    gi-gtk4 GI.Gtk.Objects.Gesture

    Emitted whenever a sequence state changes. See gestureSetSequenceState to know more about the expectable sequence lifetimes.

  9. afterGestureSequenceStateChanged :: (IsGesture a, MonadIO m) => a -> ((?self :: a) => GestureSequenceStateChangedCallback) -> m SignalHandlerId

    gi-gtk4 GI.Gtk.Objects.Gesture

    Connect a signal handler for the sequenceStateChanged signal, to be run after the default handler. When overloading is enabled, this is equivalent to

    after gesture #sequenceStateChanged callback
    
    By default the object invoking the signal is not passed to the callback. If you need to access it, you can use the implit ?self parameter. Note that this requires activating the ImplicitParams GHC extension.

  10. gestureGetLastUpdatedSequence :: (HasCallStack, MonadIO m, IsGesture a) => a -> m (Maybe EventSequence)

    gi-gtk4 GI.Gtk.Objects.Gesture

    Returns the GdkEventSequence that was last updated on gesture.

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