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Within LTS Haskell 24.37 (ghc-9.10.3)
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equalsLatin3 :: Char -> Char -> Char -> Bytes -> Boolbyteslice Data.Bytes Deprecated: use Data.Bytes.Text.Latin1.equals3 instead
equalsLatin4 :: Char -> Char -> Char -> Char -> Bytes -> Boolbyteslice Data.Bytes Deprecated: use Data.Bytes.Text.Latin1.equals4 instead
equalsLatin5 :: Char -> Char -> Char -> Char -> Char -> Bytes -> Boolbyteslice Data.Bytes Deprecated: use Data.Bytes.Text.Latin1.equals5 instead
equalsLatin6 :: Char -> Char -> Char -> Char -> Char -> Char -> Bytes -> Boolbyteslice Data.Bytes Deprecated: use Data.Bytes.Text.Latin1.equals6 instead
equalsLatin7 :: Char -> Char -> Char -> Char -> Char -> Char -> Char -> Bytes -> Boolbyteslice Data.Bytes Deprecated: use Data.Bytes.Text.Latin1.equals7 instead
equalsLatin8 :: Char -> Char -> Char -> Char -> Char -> Char -> Char -> Char -> Bytes -> Boolbyteslice Data.Bytes Deprecated: use Data.Bytes.Text.Latin1.equals8 instead
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byteslice Data.Bytes Deprecated: use Data.Bytes.Text.Latin1.equals9 instead
equalsCStringCaseInsensitive :: CString -> Bytes -> Boolbyteslice Data.Bytes.Text.Ascii Is the byte sequence equal to the NUL-terminated C String? The C string must be a constant.
equals1 :: Char -> Bytes -> Boolbyteslice Data.Bytes.Text.Latin1 Is the byte sequence, when interpreted as ISO-8859-1-encoded text, a singleton whose element matches the character?
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byteslice Data.Bytes.Text.Latin1 Is the byte sequence, when interpreted as ISO-8859-1-encoded text, a 10-tuple whose elements match the characters?