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  1. data ArrowShape

    graphviz Data.GraphViz.Attributes.Complete

    No documentation available.

  2. data ArrowSide

    graphviz Data.GraphViz.Attributes.Complete

    Represents which side (when looking towards the node the arrow is pointing to) is drawn.

  3. ArrowSize :: Double -> Attribute

    graphviz Data.GraphViz.Attributes.Complete

    Valid for: E; Default: 1.0; Minimum: 0.0

  4. ArrowTail :: ArrowType -> Attribute

    graphviz Data.GraphViz.Attributes.Complete

    Valid for: E; Default: normal

  5. newtype ArrowType

    graphviz Data.GraphViz.Attributes.Complete

    Dot has a basic grammar of arrow shapes which allows usage of up to 1,544,761 different shapes from 9 different basic ArrowShapes. Note that whilst an explicit list is used in the definition of ArrowType, there must be at least one tuple and a maximum of 4 (since that is what is required by Dot). For more information, see: http://graphviz.org/doc/info/arrows.html The 19 basic arrows shown on the overall attributes page have been defined below as a convenience. Parsing of the 5 backward-compatible special cases is also supported.

  6. class Arrow a => ArrowApply (a :: Type -> Type -> Type)

    essence-of-live-coding LiveCoding

    Some arrows allow application of arrow inputs to other inputs. Instances should satisfy the following laws:

    Such arrows are equivalent to monads (see ArrowMonad).

  7. class Arrow a => ArrowChoice (a :: Type -> Type -> Type)

    essence-of-live-coding LiveCoding

    Choice, for arrows that support it. This class underlies the if and case constructs in arrow notation. Instances should satisfy the following laws:

    where
    assocsum (Left (Left x)) = Left x
    assocsum (Left (Right y)) = Right (Left y)
    assocsum (Right z) = Right (Right z)
    
    The other combinators have sensible default definitions, which may be overridden for efficiency.

  8. class Arrow a => ArrowLoop (a :: Type -> Type -> Type)

    essence-of-live-coding LiveCoding

    The loop operator expresses computations in which an output value is fed back as input, although the computation occurs only once. It underlies the rec value recursion construct in arrow notation. loop should satisfy the following laws:

    where
    assoc ((a,b),c) = (a,(b,c))
    unassoc (a,(b,c)) = ((a,b),c)
    

  9. newtype ArrowMonad (a :: Type -> Type -> Type) b

    essence-of-live-coding LiveCoding

    The ArrowApply class is equivalent to Monad: any monad gives rise to a Kleisli arrow, and any instance of ArrowApply defines a monad.

  10. ArrowMonad :: a () b -> ArrowMonad (a :: Type -> Type -> Type) b

    essence-of-live-coding LiveCoding

    No documentation available.

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