Hoogle Search

Within LTS Haskell 24.4 (ghc-9.10.2)

Note that Stackage only displays results for the latest LTS and Nightly snapshot. Learn more.

  1. vector2Rotate :: RealFloat a => a -> Vector2 a -> Vector2 a

    simple-affine-space Data.Vector2

    Rotates a vector with a given angle.

  2. vector2Theta :: RealFloat a => Vector2 a -> a

    simple-affine-space Data.Vector2

    Calculates the vector's azimuth (angle).

  3. vector2X :: RealFloat a => Vector2 a -> a

    simple-affine-space Data.Vector2

    X cartesian coordinate.

  4. vector2XY :: RealFloat a => Vector2 a -> (a, a)

    simple-affine-space Data.Vector2

    Returns a vector's cartesian coordinates.

  5. vector2Y :: RealFloat a => Vector2 a -> a

    simple-affine-space Data.Vector2

    Y cartesian coordinate.

  6. vector3 :: RealFloat a => a -> a -> a -> Vector3 a

    simple-affine-space Data.Vector3

    Creates a 3D vector from the cartesian coordinates.

  7. vector3Phi :: RealFloat a => Vector3 a -> a

    simple-affine-space Data.Vector3

    Calculates the vector's inclination.

  8. vector3Rho :: RealFloat a => Vector3 a -> a

    simple-affine-space Data.Vector3

    Calculates the vector's radial distance.

  9. vector3RhoThetaPhi :: RealFloat a => Vector3 a -> (a, a, a)

    simple-affine-space Data.Vector3

    Spherical coordinate representation of a 3D vector.

  10. vector3Rotate :: RealFloat a => a -> a -> Vector3 a -> Vector3 a

    simple-affine-space Data.Vector3

    Rotates a vector with a given polar and azimuthal angles.

Page 32 of many | Previous | Next