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Within LTS Haskell 24.40 (ghc-9.10.3)
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attrLinesToFontMap :: [(DisplayFont, [AttrLine])] -> FontOverlayMapLambdaHack Game.LambdaHack.Client.UI.Slideshow This appends vertically a list of blurbs into a single font overlay map. Not to be used if some blurbs need to be places overlapping vertically, e.g., when the square font symbol needs to be in the same line as the start of the descritpion of the denoted item or when mono font buttons need to be after a prompt.
maxYofFontOverlayMap :: FontOverlayMap -> IntLambdaHack Game.LambdaHack.Client.UI.Slideshow No documentation available.
type
KillMap = EnumMap FactionId EnumMap ItemId IntLambdaHack Game.LambdaHack.Common.Analytics No documentation available.
type
ItemIxMap = EnumMap ItemKindIx EnumSet ItemIdLambdaHack Game.LambdaHack.Common.Item The map of item kind indexes to identifiers of items that have that kind. Used to update data about items when their kinds become known, e.g., AI item use benefit data.
oimapVector :: ContentData a -> (ContentId a -> a -> b) -> Vector bLambdaHack Game.LambdaHack.Common.Kind No documentation available.
omapVector :: ContentData a -> (a -> b) -> Vector bLambdaHack Game.LambdaHack.Common.Kind No documentation available.
type
BigActorMap = EnumMap Point ActorIdLambdaHack Game.LambdaHack.Common.Level Big actors located on map tiles.
type
EntryMap = EnumMap Point PlaceEntryLambdaHack Game.LambdaHack.Common.Level Entries of places on the map.
type
ProjectileMap = EnumMap Point [ActorId]LambdaHack Game.LambdaHack.Common.Level Collections of projectiles located on map tiles.
type
SmellMap = EnumMap Point TimeLambdaHack Game.LambdaHack.Common.Level Current smell on map tiles.