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Within LTS Haskell 24.40 (ghc-9.10.3)

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  1. gLContextIsShared :: (HasCallStack, MonadIO m, IsGLContext a, IsGLContext b) => a -> b -> m Bool

    gi-gdk4 GI.Gdk.Objects.GLContext

    Checks if the two GL contexts can share resources. When they can, the texture IDs from other can be used in self. This is particularly useful when passing GdkGLTexture objects between different contexts. Contexts created for the same display with the same properties will always be compatible, even if they are created for different surfaces. For other contexts it depends on the GL backend. Both contexts must be realized for this check to succeed. If either one is not, this function will return False. Since: 4.4

  2. getGLContextSharedContext :: (MonadIO m, IsGLContext o) => o -> m (Maybe GLContext)

    gi-gdk4 GI.Gdk.Objects.GLContext

    Get the value of the “shared-context” property. When overloading is enabled, this is equivalent to

    get gLContext #sharedContext
    

  3. pattern GL_STORAGE_SHARED_APPLE :: GLenum

    OpenGLRaw Graphics.GL.APPLE.TextureRange

    No documentation available.

  4. pattern GL_STORAGE_SHARED_APPLE :: GLenum

    OpenGLRaw Graphics.GL.APPLE.VertexArrayRange

    No documentation available.

  5. pattern GL_MAX_COMPUTE_SHARED_MEMORY_SIZE :: GLenum

    OpenGLRaw Graphics.GL.ARB.ComputeShader

    No documentation available.

  6. pattern GL_INTERNALFORMAT_SHARED_SIZE :: GLenum

    OpenGLRaw Graphics.GL.ARB.InternalformatQuery2

    No documentation available.

  7. pattern GL_TEXTURE_SHARED_SIZE :: GLenum

    OpenGLRaw Graphics.GL.Compatibility30

    No documentation available.

  8. pattern GL_TEXTURE_SHARED_SIZE :: GLenum

    OpenGLRaw Graphics.GL.Compatibility31

    No documentation available.

  9. pattern GL_TEXTURE_SHARED_SIZE :: GLenum

    OpenGLRaw Graphics.GL.Compatibility32

    No documentation available.

  10. pattern GL_TEXTURE_SHARED_SIZE :: GLenum

    OpenGLRaw Graphics.GL.Compatibility33

    No documentation available.

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