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Within LTS Haskell 24.40 (ghc-9.10.3)

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  1. data PixelFormat

    sdl2 SDL.Video

    No documentation available.

  2. data Profile

    sdl2 SDL.Video.OpenGL

    The profile a driver should use when creating an OpenGL context.

  3. data Palette

    sdl2 SDL.Video.Renderer

    No documentation available.

  4. data PixelFormat

    sdl2 SDL.Video.Renderer

    No documentation available.

  5. newtype Process

    shake Development.Shake

    Collect the ProcessHandle of the process. If you do collect the process handle, the command will run asyncronously and the call to cmd / command will return as soon as the process is spawned. Any Stdout / Stderr captures will return empty strings.

  6. Process :: ProcessHandle -> Process

    shake Development.Shake

    No documentation available.

  7. data Progress

    shake Development.Shake

    Information about the current state of the build, obtained by either passing a callback function to shakeProgress (asynchronous output) or getProgress (synchronous output). Typically a build system will pass progressDisplay to shakeProgress, which will poll this value and produce status messages.

  8. Progress :: !Maybe String -> Int -> Int -> Int -> Int -> Double -> Double -> Double -> (Double, Int) -> Progress

    shake Development.Shake

    No documentation available.

  9. newtype Process

    shake Development.Shake.Command

    Collect the ProcessHandle of the process. If you do collect the process handle, the command will run asyncronously and the call to cmd / command will return as soon as the process is spawned. Any Stdout / Stderr captures will return empty strings.

  10. Process :: ProcessHandle -> Process

    shake Development.Shake.Command

    No documentation available.

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