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  1. withMap2 :: forall (c :: Type -> Type) d a . (Map2 m, ControlPoint c, Domain d) => m c d -> (MapDescriptor d -> MapDescriptor d -> Ptr d -> IO a) -> IO a

    OpenGL Graphics.Rendering.OpenGL.GL.Evaluators

    No documentation available.

  2. withNewMap1 :: forall (c :: Type -> Type) d . (Map1 m, ControlPoint c, Domain d) => MapDescriptor d -> (Ptr d -> IO ()) -> IO (m c d)

    OpenGL Graphics.Rendering.OpenGL.GL.Evaluators

    No documentation available.

  3. withNewMap2 :: forall (c :: Type -> Type) d . (Map2 m, ControlPoint c, Domain d) => MapDescriptor d -> MapDescriptor d -> (Ptr d -> IO ()) -> IO (m c d)

    OpenGL Graphics.Rendering.OpenGL.GL.Evaluators

    No documentation available.

  4. BitmapToken :: VertexInfo -> FeedbackToken

    OpenGL Graphics.Rendering.OpenGL.GL.Feedback

    No documentation available.

  5. attachmentTextureTextureTargetCubeMapFace :: FramebufferAttachment fba => FramebufferTarget -> fba -> GettableStateVar TextureTargetCubeMapFace

    OpenGL Graphics.Rendering.OpenGL.GL.FramebufferObjects.Queries

    No documentation available.

  6. GenerateMipmap :: HintTarget

    OpenGL Graphics.Rendering.OpenGL.GL.Hints

    No documentation available.

  7. TextureCubeMapColorTable :: ColorTable

    OpenGL Graphics.Rendering.OpenGL.GL.PixelRectangles.ColorTable

    No documentation available.

  8. module Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap

    This module corresponds to a part of section 3.6.1 (Pixel Storage Modes) of the OpenGL 2.1 specs.

  9. data GLpixelmap a

    OpenGL Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap

    No documentation available.

  10. class PixelMap (m :: Type -> Type)

    OpenGL Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap

    No documentation available.

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