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  1. newtype CompressedTextureFormat

    OpenGL Graphics.Rendering.OpenGL.GL.Texturing.Specification

    No documentation available.

  2. CompressedTextureFormat :: GLenum -> CompressedTextureFormat

    OpenGL Graphics.Rendering.OpenGL.GL.Texturing.Specification

    No documentation available.

  3. compressedTextureFormats :: GettableStateVar [CompressedTextureFormat]

    OpenGL Graphics.Rendering.OpenGL.GL.Texturing.Specification

    No documentation available.

  4. module Graphics.Rendering.OpenGL.GL.TransformFeedback

    No documentation available.

  5. data TransformFeedbackBufferMode

    OpenGL Graphics.Rendering.OpenGL.GL.TransformFeedback

    No documentation available.

  6. beginTransformFeedback :: PrimitiveMode -> IO ()

    OpenGL Graphics.Rendering.OpenGL.GL.TransformFeedback

    No documentation available.

  7. endTransformFeedback :: IO ()

    OpenGL Graphics.Rendering.OpenGL.GL.TransformFeedback

    No documentation available.

  8. marshalTransformFeedbackBufferMode :: TransformFeedbackBufferMode -> GLenum

    OpenGL Graphics.Rendering.OpenGL.GL.TransformFeedback

    No documentation available.

  9. maxTransformFeedbackInterleavedComponents :: GettableStateVar GLint

    OpenGL Graphics.Rendering.OpenGL.GL.TransformFeedback

    Max number of components to write to a single buffer in interleaved mod, initial value 64

  10. maxTransformFeedbackSeparateAttribs :: GettableStateVar GLint

    OpenGL Graphics.Rendering.OpenGL.GL.TransformFeedback

    Max number of seprate atributes or varyings than can be captured in transformfeedback, initial value 4

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