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  1. setEntryProgressPulseStep :: (MonadIO m, IsEntry o) => o -> Double -> m ()

    gi-gtk3 GI.Gtk.Objects.Entry

    Set the value of the “progress-pulse-step” property. When overloading is enabled, this is equivalent to

    set entry [ #progressPulseStep := value ]
    

  2. constructProgressBarPulseStep :: (IsProgressBar o, MonadIO m) => Double -> m (GValueConstruct o)

    gi-gtk3 GI.Gtk.Objects.ProgressBar

    Construct a GValueConstruct with valid value for the “pulse-step” property. This is rarely needed directly, but it is used by new.

  3. getProgressBarPulseStep :: (MonadIO m, IsProgressBar o) => o -> m Double

    gi-gtk3 GI.Gtk.Objects.ProgressBar

    Get the value of the “pulse-step” property. When overloading is enabled, this is equivalent to

    get progressBar #pulseStep
    

  4. progressBarGetPulseStep :: (HasCallStack, MonadIO m, IsProgressBar a) => a -> m Double

    gi-gtk3 GI.Gtk.Objects.ProgressBar

    Retrieves the pulse step set with progressBarSetPulseStep.

  5. progressBarSetPulseStep :: (HasCallStack, MonadIO m, IsProgressBar a) => a -> Double -> m ()

    gi-gtk3 GI.Gtk.Objects.ProgressBar

    Sets the fraction of total progress bar length to move the bouncing block for each call to progressBarPulse.

  6. setProgressBarPulseStep :: (MonadIO m, IsProgressBar o) => o -> Double -> m ()

    gi-gtk3 GI.Gtk.Objects.ProgressBar

    Set the value of the “pulse-step” property. When overloading is enabled, this is equivalent to

    set progressBar [ #pulseStep := value ]
    

  7. constructRangeLowerStepperSensitivity :: (IsRange o, MonadIO m) => SensitivityType -> m (GValueConstruct o)

    gi-gtk3 GI.Gtk.Objects.Range

    Construct a GValueConstruct with valid value for the “lower-stepper-sensitivity” property. This is rarely needed directly, but it is used by new.

  8. constructRangeUpperStepperSensitivity :: (IsRange o, MonadIO m) => SensitivityType -> m (GValueConstruct o)

    gi-gtk3 GI.Gtk.Objects.Range

    Construct a GValueConstruct with valid value for the “upper-stepper-sensitivity” property. This is rarely needed directly, but it is used by new.

  9. getRangeLowerStepperSensitivity :: (MonadIO m, IsRange o) => o -> m SensitivityType

    gi-gtk3 GI.Gtk.Objects.Range

    Get the value of the “lower-stepper-sensitivity” property. When overloading is enabled, this is equivalent to

    get range #lowerStepperSensitivity
    

  10. getRangeUpperStepperSensitivity :: (MonadIO m, IsRange o) => o -> m SensitivityType

    gi-gtk3 GI.Gtk.Objects.Range

    Get the value of the “upper-stepper-sensitivity” property. When overloading is enabled, this is equivalent to

    get range #upperStepperSensitivity
    

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