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Within LTS Haskell 24.40 (ghc-9.10.3)
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OpenGLRaw Graphics.GL.ARB.DirectStateAccess Manual page for OpenGL 4.x.
glVertexArrayAttribIFormat :: MonadIO m => GLuint -> GLuint -> GLint -> GLenum -> GLuint -> m ()OpenGLRaw Graphics.GL.ARB.DirectStateAccess Manual page for OpenGL 4.x.
glVertexArrayAttribLFormat :: MonadIO m => GLuint -> GLuint -> GLint -> GLenum -> GLuint -> m ()OpenGLRaw Graphics.GL.ARB.DirectStateAccess Manual page for OpenGL 4.x.
pattern
GL_IMPLEMENTATION_COLOR_READ_FORMAT :: GLenumOpenGLRaw Graphics.GL.ARB.ES2Compatibility No documentation available.
pattern
GL_MAX_FRAGMENT_UNIFORM_VECTORS :: GLenumOpenGLRaw Graphics.GL.ARB.ES2Compatibility No documentation available.
pattern
GL_MAX_VERTEX_UNIFORM_VECTORS :: GLenumOpenGLRaw Graphics.GL.ARB.ES2Compatibility No documentation available.
pattern
GL_NUM_SHADER_BINARY_FORMATS :: GLenumOpenGLRaw Graphics.GL.ARB.ES2Compatibility No documentation available.
pattern
GL_SHADER_BINARY_FORMATS :: GLenumOpenGLRaw Graphics.GL.ARB.ES2Compatibility No documentation available.
glGetShaderPrecisionFormat :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> Ptr GLint -> m ()OpenGLRaw Graphics.GL.ARB.ES2Compatibility Manual page for OpenGL 4.x.
pattern
GL_TRANSFORM_FEEDBACK_BUFFER :: GLenumOpenGLRaw Graphics.GL.ARB.EnhancedLayouts No documentation available.