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  1. data Point

    LambdaHack Game.LambdaHack.Common.Point

    2D points in cartesian representation. Coordinates grow to the right and down, so that the (0, 0) point is in the top-left corner of the screen. Coordinates are never negative (unlike for Vector) and the X coordinate never reaches the screen width as read from speedupHackXSize.

  2. Point :: X -> Y -> Point

    LambdaHack Game.LambdaHack.Common.Point

    No documentation available.

  3. type PointI = Int

    LambdaHack Game.LambdaHack.Common.Point

    Enumeration representation of Point.

  4. module Game.LambdaHack.Common.PointArray

    Arrays, based on Data.Vector.Unboxed, indexed by Point.

  5. ProjectAimOnself :: ReqFailure

    LambdaHack Game.LambdaHack.Common.ReqFailure

    No documentation available.

  6. ProjectBlockActor :: ReqFailure

    LambdaHack Game.LambdaHack.Common.ReqFailure

    No documentation available.

  7. ProjectBlockTerrain :: ReqFailure

    LambdaHack Game.LambdaHack.Common.ReqFailure

    No documentation available.

  8. ProjectFinderKeeper :: ReqFailure

    LambdaHack Game.LambdaHack.Common.ReqFailure

    No documentation available.

  9. ProjectLobable :: ReqFailure

    LambdaHack Game.LambdaHack.Common.ReqFailure

    No documentation available.

  10. ProjectOutOfReach :: ReqFailure

    LambdaHack Game.LambdaHack.Common.ReqFailure

    No documentation available.

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