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  1. ScrollTypeAnywhere :: ScrollType

    gi-atk GI.Atk.Enums

    Scroll the object vertically and horizontally so that as much as possible of the object becomes visible. The exact placement is determined by the application.

  2. module GI.Gdk.Structs.EventAny

    Contains the fields which are common to all event structs. Any event pointer can safely be cast to a pointer to a EventAny to access these fields.

  3. newtype EventAny

    gi-gdk3 GI.Gdk.Structs.EventAny

    Memory-managed wrapper type.

  4. EventAny :: ManagedPtr EventAny -> EventAny

    gi-gdk3 GI.Gdk.Structs.EventAny

    No documentation available.

  5. clearEventAnyWindow :: MonadIO m => EventAny -> m ()

    gi-gdk3 GI.Gdk.Structs.EventAny

    Set the value of the “window” field to Nothing. When overloading is enabled, this is equivalent to

    clear #window
    

  6. getEventAnySendEvent :: MonadIO m => EventAny -> m Int8

    gi-gdk3 GI.Gdk.Structs.EventAny

    Get the value of the “send_event” field. When overloading is enabled, this is equivalent to

    get eventAny #sendEvent
    

  7. getEventAnyType :: MonadIO m => EventAny -> m EventType

    gi-gdk3 GI.Gdk.Structs.EventAny

    Get the value of the “type” field. When overloading is enabled, this is equivalent to

    get eventAny #type
    

  8. getEventAnyWindow :: MonadIO m => EventAny -> m (Maybe Window)

    gi-gdk3 GI.Gdk.Structs.EventAny

    Get the value of the “window” field. When overloading is enabled, this is equivalent to

    get eventAny #window
    

  9. newZeroEventAny :: MonadIO m => m EventAny

    gi-gdk3 GI.Gdk.Structs.EventAny

    Construct a EventAny struct initialized to zero.

  10. setEventAnySendEvent :: MonadIO m => EventAny -> Int8 -> m ()

    gi-gdk3 GI.Gdk.Structs.EventAny

    Set the value of the “send_event” field. When overloading is enabled, this is equivalent to

    set eventAny [ #sendEvent := value ]
    

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