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Within LTS Haskell 24.46 (ghc-9.10.3)

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  1. updateGamepadMappings :: String -> IO Bool

    glfw-group Graphics.UI.GlfwG.Gamepad

    Adds the specified SDL_GameControllerDB gamepad mappings. See glfwUpdateGamepadMappings

  2. Bitmap :: BitmapData -> Picture

    gloss-rendering Graphics.Gloss.Rendering

    A bitmap image.

  3. data BitmapData

    gloss-rendering Graphics.Gloss.Rendering

    Abstract 32-bit RGBA bitmap data.

  4. data BitmapFormat

    gloss-rendering Graphics.Gloss.Rendering

    Description of how the bitmap is layed out in memory.

    • Prior version of Gloss assumed `BitmapFormat BottomToTop PxABGR`

  5. BitmapFormat :: RowOrder -> PixelFormat -> BitmapFormat

    gloss-rendering Graphics.Gloss.Rendering

    No documentation available.

  6. BitmapSection :: Rectangle -> BitmapData -> Picture

    gloss-rendering Graphics.Gloss.Rendering

    A subsection of a bitmap image where the first argument selects a sub section in the bitmap, and second argument determines the bitmap data.

  7. bitmapDataOfBMP :: BMP -> BitmapData

    gloss-rendering Graphics.Gloss.Rendering

    O(size). Copy a BMP file into a bitmap.

  8. bitmapDataOfByteString :: Int -> Int -> BitmapFormat -> ByteString -> Bool -> BitmapData

    gloss-rendering Graphics.Gloss.Rendering

    No documentation available.

  9. bitmapDataOfForeignPtr :: Int -> Int -> BitmapFormat -> ForeignPtr Word8 -> Bool -> BitmapData

    gloss-rendering Graphics.Gloss.Rendering

    No documentation available.

  10. bitmapOfBMP :: BMP -> Picture

    gloss-rendering Graphics.Gloss.Rendering

    O(size). Copy a BMP file into a bitmap.

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