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  1. setToplevelTransientFor :: (MonadIO m, IsToplevel o, IsSurface a) => o -> a -> m ()

    gi-gdk4 GI.Gdk.Interfaces.Toplevel

    Set the value of the “transient-for” property. When overloading is enabled, this is equivalent to

    set toplevel [ #transientFor := value ]
    

  2. setDeviceSeat :: (MonadIO m, IsDevice o, IsSeat a) => o -> a -> m ()

    gi-gdk4 GI.Gdk.Objects.Device

    Set the value of the “seat” property. When overloading is enabled, this is equivalent to

    set device [ #seat := value ]
    

  3. setDisplayManagerDefaultDisplay :: (MonadIO m, IsDisplayManager o, IsDisplay a) => o -> a -> m ()

    gi-gdk4 GI.Gdk.Objects.DisplayManager

    Set the value of the “default-display” property. When overloading is enabled, this is equivalent to

    set displayManager [ #defaultDisplay := value ]
    

  4. setDmabufTextureBuilderDisplay :: (MonadIO m, IsDmabufTextureBuilder o, IsDisplay a) => o -> a -> m ()

    gi-gdk4 GI.Gdk.Objects.DmabufTextureBuilder

    Set the value of the “display” property. When overloading is enabled, this is equivalent to

    set dmabufTextureBuilder [ #display := value ]
    

  5. setDmabufTextureBuilderFourcc :: (MonadIO m, IsDmabufTextureBuilder o) => o -> Word32 -> m ()

    gi-gdk4 GI.Gdk.Objects.DmabufTextureBuilder

    Set the value of the “fourcc” property. When overloading is enabled, this is equivalent to

    set dmabufTextureBuilder [ #fourcc := value ]
    

  6. setDmabufTextureBuilderHeight :: (MonadIO m, IsDmabufTextureBuilder o) => o -> Word32 -> m ()

    gi-gdk4 GI.Gdk.Objects.DmabufTextureBuilder

    Set the value of the “height” property. When overloading is enabled, this is equivalent to

    set dmabufTextureBuilder [ #height := value ]
    

  7. setDmabufTextureBuilderModifier :: (MonadIO m, IsDmabufTextureBuilder o) => o -> Word64 -> m ()

    gi-gdk4 GI.Gdk.Objects.DmabufTextureBuilder

    Set the value of the “modifier” property. When overloading is enabled, this is equivalent to

    set dmabufTextureBuilder [ #modifier := value ]
    

  8. setDmabufTextureBuilderNPlanes :: (MonadIO m, IsDmabufTextureBuilder o) => o -> Word32 -> m ()

    gi-gdk4 GI.Gdk.Objects.DmabufTextureBuilder

    Set the value of the “n-planes” property. When overloading is enabled, this is equivalent to

    set dmabufTextureBuilder [ #nPlanes := value ]
    

  9. setDmabufTextureBuilderPremultiplied :: (MonadIO m, IsDmabufTextureBuilder o) => o -> Bool -> m ()

    gi-gdk4 GI.Gdk.Objects.DmabufTextureBuilder

    Set the value of the “premultiplied” property. When overloading is enabled, this is equivalent to

    set dmabufTextureBuilder [ #premultiplied := value ]
    

  10. setDmabufTextureBuilderUpdateRegion :: (MonadIO m, IsDmabufTextureBuilder o) => o -> Region -> m ()

    gi-gdk4 GI.Gdk.Objects.DmabufTextureBuilder

    Set the value of the “update-region” property. When overloading is enabled, this is equivalent to

    set dmabufTextureBuilder [ #updateRegion := value ]
    

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