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Within LTS Haskell 24.46 (ghc-9.10.3)

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  1. setCursorInputMode :: Window -> CursorInputMode -> IO ()

    GLFW-b Graphics.UI.GLFW

    Set the cursor input mode. See glfwSetInputMode

  2. setCursorPos :: Window -> Double -> Double -> IO ()

    GLFW-b Graphics.UI.GLFW

    Sets the position of the cursor within the window. See glfwSetCursorPos

  3. setCursorPosCallback :: Window -> Maybe CursorPosCallback -> IO ()

    GLFW-b Graphics.UI.GLFW

    Assigns the callback to run whenver the cursor position changes. See glfwSetCursorPosCallback

  4. setDropCallback :: Window -> Maybe DropCallback -> IO ()

    GLFW-b Graphics.UI.GLFW

    Sets the file drop callback of the specified window, which is called when one or more dragged files are dropped on the window.

  5. setErrorCallback :: Maybe ErrorCallback -> IO ()

    GLFW-b Graphics.UI.GLFW

    Can (and probably should) be used before GLFW initialization. See glfwSetErrorCallback

  6. setFramebufferSizeCallback :: Window -> Maybe FramebufferSizeCallback -> IO ()

    GLFW-b Graphics.UI.GLFW

    Sets the callback to use when the framebuffer's size changes. See glfwSetFramebufferSizeCallback

  7. setFullscreen :: Window -> Monitor -> VideoMode -> IO ()

    GLFW-b Graphics.UI.GLFW

    Makes a window fullscreen on the given monitor. The number of red, green, and blue bits is ignored. Note, this shouldn't be used to update the resolution of a fullscreen window. Use setWindowSize instead. See glfwSetWindowMonitor

  8. setGamma :: Monitor -> Double -> IO ()

    GLFW-b Graphics.UI.GLFW

    Sets the gamma of a monitor. See glfwSetGamma

  9. setGammaRamp :: Monitor -> GammaRamp -> IO ()

    GLFW-b Graphics.UI.GLFW

    Assigns a gamma ramp to use with the given monitor. See glfwSetGammaRamp

  10. setJoystickCallback :: Maybe JoystickCallback -> IO ()

    GLFW-b Graphics.UI.GLFW

    Sets a callback for when a joystick is connected or disconnected. See glfwSetJoystickCallback

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