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Within LTS Haskell 24.46 (ghc-9.10.3)

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  1. setWindowCloseCallback :: Window -> Maybe WindowCloseCallback -> IO ()

    GLFW-b Graphics.UI.GLFW

    Sets the callback to use when the user attempts to close the window. See glfwSetWindowCloseCallback

  2. setWindowContentScaleCallback :: Window -> Maybe WindowContentScaleCallback -> IO ()

    GLFW-b Graphics.UI.GLFW

    Sets the callback for when the content scale of the window changes. See Window Content Scale

  3. setWindowFocusCallback :: Window -> Maybe WindowFocusCallback -> IO ()

    GLFW-b Graphics.UI.GLFW

    Sets the callback to use when the window gains or loses focus. See glfwSetWindowFocusCallback

  4. setWindowIcon :: Window -> [Image] -> IO ()

    GLFW-b Graphics.UI.GLFW

    Sets the icon of the specified window. The system will try to find the image with the dimensions closest to the ones required by the platform. This image is then scaled and used as the icon for that size. Good sizes are 16x16, 32x32, and 48x48. Pass the empty list to reset to the default icon. Has no effect on OS X (See the Bundle Programming Guide)

  5. setWindowIconifyCallback :: Window -> Maybe WindowIconifyCallback -> IO ()

    GLFW-b Graphics.UI.GLFW

    Sets the callback to use when the window is iconified or not (aka, minimized or not). See glfwSetWindowIconifyCallback

  6. setWindowMaximizeCallback :: Window -> Maybe WindowMaximizeCallback -> IO ()

    GLFW-b Graphics.UI.GLFW

    Sets the maximization callback of the specified window, which is called when the window is maximized or restored. See Window maximization

  7. setWindowOpacity :: Window -> Float -> IO ()

    GLFW-b Graphics.UI.GLFW

    Sets the opacity of the window, including any decorations See glfwSetWindowOpacity

  8. setWindowPos :: Window -> Int -> Int -> IO ()

    GLFW-b Graphics.UI.GLFW

    Sets the window's position (in screen coordinates). See glfwSetWindowPos

  9. setWindowPosCallback :: Window -> Maybe WindowPosCallback -> IO ()

    GLFW-b Graphics.UI.GLFW

    Sets the callback to use when the window position changes. See glfwSetWindowPosCallback

  10. setWindowRefreshCallback :: Window -> Maybe WindowRefreshCallback -> IO ()

    GLFW-b Graphics.UI.GLFW

    Sets the callback to use when the window's data is partly dead and it should refresh. See glfwSetWindowRefreshCallback

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