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setEventKeyState :: MonadIO m => EventKey -> [ModifierType] -> m ()gi-gdk3 GI.Gdk.Structs.EventKey Set the value of the “state” field. When overloading is enabled, this is equivalent to
set eventKey [ #state := value ]
setEventKeyString :: MonadIO m => EventKey -> CString -> m ()gi-gdk3 GI.Gdk.Structs.EventKey Set the value of the “string” field. When overloading is enabled, this is equivalent to
set eventKey [ #string := value ]
setEventKeyTime :: MonadIO m => EventKey -> Word32 -> m ()gi-gdk3 GI.Gdk.Structs.EventKey Set the value of the “time” field. When overloading is enabled, this is equivalent to
set eventKey [ #time := value ]
setEventKeyType :: MonadIO m => EventKey -> EventType -> m ()gi-gdk3 GI.Gdk.Structs.EventKey Set the value of the “type” field. When overloading is enabled, this is equivalent to
set eventKey [ #type := value ]
setEventKeyWindow :: MonadIO m => EventKey -> Ptr Window -> m ()gi-gdk3 GI.Gdk.Structs.EventKey Set the value of the “window” field. When overloading is enabled, this is equivalent to
set eventKey [ #window := value ]
setEventMotionAxes :: MonadIO m => EventMotion -> Double -> m ()gi-gdk3 GI.Gdk.Structs.EventMotion Set the value of the “axes” field. When overloading is enabled, this is equivalent to
set eventMotion [ #axes := value ]
setEventMotionDevice :: MonadIO m => EventMotion -> Ptr Device -> m ()gi-gdk3 GI.Gdk.Structs.EventMotion Set the value of the “device” field. When overloading is enabled, this is equivalent to
set eventMotion [ #device := value ]
setEventMotionIsHint :: MonadIO m => EventMotion -> Int16 -> m ()gi-gdk3 GI.Gdk.Structs.EventMotion Set the value of the “is_hint” field. When overloading is enabled, this is equivalent to
set eventMotion [ #isHint := value ]
setEventMotionSendEvent :: MonadIO m => EventMotion -> Int8 -> m ()gi-gdk3 GI.Gdk.Structs.EventMotion Set the value of the “send_event” field. When overloading is enabled, this is equivalent to
set eventMotion [ #sendEvent := value ]
setEventMotionState :: MonadIO m => EventMotion -> [ModifierType] -> m ()gi-gdk3 GI.Gdk.Structs.EventMotion Set the value of the “state” field. When overloading is enabled, this is equivalent to
set eventMotion [ #state := value ]