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  1. clearScrollbarAdjustment :: (MonadIO m, IsScrollbar o) => o -> m ()

    gi-gtk4 GI.Gtk.Objects.Scrollbar

    Set the value of the “adjustment” property to Nothing. When overloading is enabled, this is equivalent to

    clear #adjustment
    

  2. constructScrollbarAdjustment :: (IsScrollbar o, MonadIO m, IsAdjustment a) => a -> m (GValueConstruct o)

    gi-gtk4 GI.Gtk.Objects.Scrollbar

    Construct a GValueConstruct with valid value for the “adjustment” property. This is rarely needed directly, but it is used by new.

  3. getScrollbarAdjustment :: (MonadIO m, IsScrollbar o) => o -> m Adjustment

    gi-gtk4 GI.Gtk.Objects.Scrollbar

    Get the value of the “adjustment” property. When overloading is enabled, this is equivalent to

    get scrollbar #adjustment
    

  4. scrollbarGetAdjustment :: (HasCallStack, MonadIO m, IsScrollbar a) => a -> m Adjustment

    gi-gtk4 GI.Gtk.Objects.Scrollbar

    Returns the scrollbar's adjustment.

  5. scrollbarSetAdjustment :: (HasCallStack, MonadIO m, IsScrollbar a, IsAdjustment b) => a -> Maybe b -> m ()

    gi-gtk4 GI.Gtk.Objects.Scrollbar

    Makes the scrollbar use the given adjustment.

  6. setScrollbarAdjustment :: (MonadIO m, IsScrollbar o, IsAdjustment a) => o -> a -> m ()

    gi-gtk4 GI.Gtk.Objects.Scrollbar

    Set the value of the “adjustment” property. When overloading is enabled, this is equivalent to

    set scrollbar [ #adjustment := value ]
    

  7. clearScrolledWindowHadjustment :: (MonadIO m, IsScrolledWindow o) => o -> m ()

    gi-gtk4 GI.Gtk.Objects.ScrolledWindow

    Set the value of the “hadjustment” property to Nothing. When overloading is enabled, this is equivalent to

    clear #hadjustment
    

  8. clearScrolledWindowVadjustment :: (MonadIO m, IsScrolledWindow o) => o -> m ()

    gi-gtk4 GI.Gtk.Objects.ScrolledWindow

    Set the value of the “vadjustment” property to Nothing. When overloading is enabled, this is equivalent to

    clear #vadjustment
    

  9. constructScrolledWindowHadjustment :: (IsScrolledWindow o, MonadIO m, IsAdjustment a) => a -> m (GValueConstruct o)

    gi-gtk4 GI.Gtk.Objects.ScrolledWindow

    Construct a GValueConstruct with valid value for the “hadjustment” property. This is rarely needed directly, but it is used by new.

  10. constructScrolledWindowVadjustment :: (IsScrolledWindow o, MonadIO m, IsAdjustment a) => a -> m (GValueConstruct o)

    gi-gtk4 GI.Gtk.Objects.ScrolledWindow

    Construct a GValueConstruct with valid value for the “vadjustment” property. This is rarely needed directly, but it is used by new.

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