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Within LTS Haskell 24.51 (ghc-9.10.3)

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  1. windowShownEventWindow :: WindowShownEventData -> Window

    sdl2 SDL.Event

    The associated Window.

  2. isScreenKeyboardShown :: MonadIO m => Window -> m Bool

    sdl2 SDL.Input.Keyboard

    Check whether the screen keyboard is shown for the given window. See SDL_IsScreenKeyboardShown for C documentation.

  3. pattern SDL_WINDOWEVENT_SHOWN :: (Eq a, Num a) => a

    sdl2 SDL.Raw.Enum

    No documentation available.

  4. pattern SDL_WINDOW_SHOWN :: (Eq a, Num a) => a

    sdl2 SDL.Raw.Enum

    No documentation available.

  5. isScreenKeyboardShown :: MonadIO m => Window -> m Bool

    sdl2 SDL.Raw.Event

    No documentation available.

  6. fromShow :: (Show a, IsString b) => a -> b

    basic-prelude BasicPrelude

    Convert a value to readable IsString Since 0.3.12

  7. tshow :: Show a => a -> Text

    basic-prelude BasicPrelude

    Convert a value to readable Text

  8. editShowableField :: (Ord n, Show n, Read a, Show a) => Lens' s a -> n -> s -> FormFieldState s e n

    brick Brick.Forms

    A form field using a single-line editor to edit the Show representation of a state field value of type a. This automatically uses its Read instance to validate the input. This field is mostly useful in cases where the user-facing representation of a value matches the Show representation exactly, such as with Int. This field's attributes are governed by those exported from Edit. This field responds to all events handled by editor, including mouse events.

  9. editShowableFieldWithValidate :: (Ord n, Show n, Read a, Show a) => Lens' s a -> n -> (a -> Bool) -> s -> FormFieldState s e n

    brick Brick.Forms

    A form field using a single-line editor to edit the Show representation of a state field value of type a. This automatically uses its Read instance to validate the input, and also accepts an additional user-defined pass for validation. This field is mostly useful in cases where the user-facing representation of a value matches the Show representation exactly, such as with Int, but you don't want to accept just any Int. This field's attributes are governed by those exported from Edit. This field responds to all events handled by editor, including mouse events.

  10. neverShowCursor :: s -> [CursorLocation n] -> Maybe (CursorLocation n)

    brick Brick.Main

    Ignore all requested cursor positions returned by the rendering process. This is a convenience function useful as an appChooseCursor value when a simple application has no need to position the cursor.

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