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setWidgetNoShowAll :: (MonadIO m, IsWidget o) => o -> Bool -> m ()gi-gtk3 GI.Gtk.Objects.Widget Set the value of the “no-show-all” property. When overloading is enabled, this is equivalent to
set widget [ #noShowAll := value ]
widgetGetNoShowAll :: (HasCallStack, MonadIO m, IsWidget a) => a -> m Boolgi-gtk3 GI.Gtk.Objects.Widget Returns the current value of the Widget:noShowAll property, which determines whether calls to widgetShowAll will affect this widget. Since: 2.4
widgetSetNoShowAll :: (HasCallStack, MonadIO m, IsWidget a) => a -> Bool -> m ()gi-gtk3 GI.Gtk.Objects.Widget Sets the Widget:noShowAll property, which determines whether calls to widgetShowAll will affect this widget. This is mostly for use in constructing widget hierarchies with externally controlled visibility, see UIManager. Since: 2.4
widgetShow :: (HasCallStack, MonadIO m, IsWidget a) => a -> m ()gi-gtk3 GI.Gtk.Objects.Widget Flags a widget to be displayed. Any widget that isn’t shown will not appear on the screen. If you want to show all the widgets in a container, it’s easier to call widgetShowAll on the container, instead of individually showing the widgets. Remember that you have to show the containers containing a widget, in addition to the widget itself, before it will appear onscreen. When a toplevel container is shown, it is immediately realized and mapped; other shown widgets are realized and mapped when their toplevel container is realized and mapped.
widgetShowAll :: (HasCallStack, MonadIO m, IsWidget a) => a -> m ()gi-gtk3 GI.Gtk.Objects.Widget Recursively shows a widget, and any child widgets (if the widget is a container).
widgetShowNow :: (HasCallStack, MonadIO m, IsWidget a) => a -> m ()gi-gtk3 GI.Gtk.Objects.Widget Shows a widget. If the widget is an unmapped toplevel widget (i.e. a Window that has not yet been shown), enter the main loop and wait for the window to actually be mapped. Be careful; because the main loop is running, anything can happen during this function.
windowReshowWithInitialSize :: (HasCallStack, MonadIO m, IsWindow a) => a -> m ()gi-gtk3 GI.Gtk.Objects.Window Deprecated: (Since version 3.10)GUI builders can call widgetHide,widgetUnrealize and then widgetShow on windowthemselves, if they still need this functionality.
clearWidgetClassShow :: MonadIO m => WidgetClass -> m ()gi-gtk3 GI.Gtk.Structs.WidgetClass Set the value of the “show” field to Nothing. When overloading is enabled, this is equivalent to
clear #show
clearWidgetClassShowAll :: MonadIO m => WidgetClass -> m ()gi-gtk3 GI.Gtk.Structs.WidgetClass Set the value of the “show_all” field to Nothing. When overloading is enabled, this is equivalent to
clear #showAll
clearWidgetClassShowHelp :: MonadIO m => WidgetClass -> m ()gi-gtk3 GI.Gtk.Structs.WidgetClass Set the value of the “show_help” field to Nothing. When overloading is enabled, this is equivalent to
clear #showHelp