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  1. type MenuitemShowToUserCallback = Word32 -> IO ()

    gi-dbusmenu GI.Dbusmenu.Objects.Menuitem

    Signaled when the application would like the visualization of this menu item shown to the user. This usually requires going over the bus to get it done.

  2. afterMenuitemAboutToShow :: (IsMenuitem a, MonadIO m) => a -> ((?self :: a) => MenuitemAboutToShowCallback) -> m SignalHandlerId

    gi-dbusmenu GI.Dbusmenu.Objects.Menuitem

    Connect a signal handler for the aboutToShow signal, to be run after the default handler. When overloading is enabled, this is equivalent to

    after menuitem #aboutToShow callback
    
    By default the object invoking the signal is not passed to the callback. If you need to access it, you can use the implit ?self parameter. Note that this requires activating the ImplicitParams GHC extension.

  3. afterMenuitemShowToUser :: (IsMenuitem a, MonadIO m) => a -> ((?self :: a) => MenuitemShowToUserCallback) -> m SignalHandlerId

    gi-dbusmenu GI.Dbusmenu.Objects.Menuitem

    Connect a signal handler for the showToUser signal, to be run after the default handler. When overloading is enabled, this is equivalent to

    after menuitem #showToUser callback
    
    By default the object invoking the signal is not passed to the callback. If you need to access it, you can use the implit ?self parameter. Note that this requires activating the ImplicitParams GHC extension.

  4. menuitemSendAboutToShow :: (HasCallStack, MonadIO m, IsMenuitem a) => a -> Ptr () -> Ptr () -> m ()

    gi-dbusmenu GI.Dbusmenu.Objects.Menuitem

    This function is used to send the even that the submenu of this item is about to be shown. Callers to this event should delay showing the menu until their callback is called if possible.

  5. menuitemShowToUser :: (HasCallStack, MonadIO m, IsMenuitem a) => a -> Word32 -> m ()

    gi-dbusmenu GI.Dbusmenu.Objects.Menuitem

    Signals that this menu item should be shown to the user. If this is server side the server will then take it and send it over the bus.

  6. onMenuitemAboutToShow :: (IsMenuitem a, MonadIO m) => a -> ((?self :: a) => MenuitemAboutToShowCallback) -> m SignalHandlerId

    gi-dbusmenu GI.Dbusmenu.Objects.Menuitem

    Connect a signal handler for the aboutToShow signal, to be run before the default handler. When overloading is enabled, this is equivalent to

    on menuitem #aboutToShow callback
    

  7. onMenuitemShowToUser :: (IsMenuitem a, MonadIO m) => a -> ((?self :: a) => MenuitemShowToUserCallback) -> m SignalHandlerId

    gi-dbusmenu GI.Dbusmenu.Objects.Menuitem

    Connect a signal handler for the showToUser signal, to be run before the default handler. When overloading is enabled, this is equivalent to

    on menuitem #showToUser callback
    

  8. type CompletionShowCallback = IO ()

    gi-gtksource5 GI.GtkSource.Objects.Completion

    The "show" signal is emitted when the completion window should be shown.

  9. afterCompletionShow :: (IsCompletion a, MonadIO m) => a -> ((?self :: a) => CompletionShowCallback) -> m SignalHandlerId

    gi-gtksource5 GI.GtkSource.Objects.Completion

    Connect a signal handler for the show signal, to be run after the default handler. When overloading is enabled, this is equivalent to

    after completion #show callback
    
    By default the object invoking the signal is not passed to the callback. If you need to access it, you can use the implit ?self parameter. Note that this requires activating the ImplicitParams GHC extension.

  10. completionShow :: (HasCallStack, MonadIO m, IsCompletion a) => a -> m ()

    gi-gtksource5 GI.GtkSource.Objects.Completion

    Emits the "show" signal. When the "show" signal is emitted, the completion window will be displayed if there are any results available.

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