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  1. ActionMap :: ManagedPtr ActionMap -> ActionMap

    gi-gio GI.Gio.Interfaces.ActionMap

    No documentation available.

  2. class (GObject o, IsDescendantOf ActionMap o) => IsActionMap o

    gi-gio GI.Gio.Interfaces.ActionMap

    Type class for types which can be safely cast to ActionMap, for instance with toActionMap.

  3. actionMapAddAction :: (HasCallStack, MonadIO m, IsActionMap a, IsAction b) => a -> b -> m ()

    gi-gio GI.Gio.Interfaces.ActionMap

    Adds an action to the actionMap. If the action map already contains an action with the same name as action then the old action is dropped from the action map. The action map takes its own reference on action. Since: 2.32

  4. actionMapAddActionEntries :: (HasCallStack, MonadIO m, IsActionMap a) => a -> [ActionEntry] -> Ptr () -> m ()

    gi-gio GI.Gio.Interfaces.ActionMap

    A convenience function for creating multiple SimpleAction instances and adding them to a ActionMap. Each action is constructed as per one ActionEntry.

    C code

    static void
    activate_quit (GSimpleAction *simple,
    GVariant      *parameter,
    gpointer       user_data)
    {
    exit (0);
    }
    
    static void
    activate_print_string (GSimpleAction *simple,
    GVariant      *parameter,
    gpointer       user_data)
    {
    g_print ("%s\n", g_variant_get_string (parameter, NULL));
    }
    
    static GActionGroup *
    create_action_group (void)
    {
    const GActionEntry entries[] = {
    { "quit",         activate_quit              },
    { "print-string", activate_print_string, "s" }
    };
    GSimpleActionGroup *group;
    
    group = g_simple_action_group_new ();
    g_action_map_add_action_entries (G_ACTION_MAP (group), entries, G_N_ELEMENTS (entries), NULL);
    
    return G_ACTION_GROUP (group);
    }
    
    Since: 2.32

  5. actionMapLookupAction :: (HasCallStack, MonadIO m, IsActionMap a) => a -> Text -> m (Maybe Action)

    gi-gio GI.Gio.Interfaces.ActionMap

    Looks up the action with the name actionName in actionMap. If no such action exists, returns Nothing. Since: 2.32

  6. actionMapRemoveAction :: (HasCallStack, MonadIO m, IsActionMap a) => a -> Text -> m ()

    gi-gio GI.Gio.Interfaces.ActionMap

    Removes the named action from the action map. If no action of this name is in the map then nothing happens. Since: 2.32

  7. actionMapRemoveActionEntries :: (HasCallStack, MonadIO m, IsActionMap a) => a -> [ActionEntry] -> m ()

    gi-gio GI.Gio.Interfaces.ActionMap

    Remove actions from a ActionMap. This is meant as the reverse of actionMapAddActionEntries.

    C code

    static const GActionEntry entries[] = {
    { "quit",         activate_quit              },
    { "print-string", activate_print_string, "s" }
    };
    
    void
    add_actions (GActionMap *map)
    {
    g_action_map_add_action_entries (map, entries, G_N_ELEMENTS (entries), NULL);
    }
    
    void
    remove_actions (GActionMap *map)
    {
    g_action_map_remove_action_entries (map, entries, G_N_ELEMENTS (entries));
    }
    
    Since: 2.78

  8. toActionMap :: (MonadIO m, IsActionMap o) => o -> m ActionMap

    gi-gio GI.Gio.Interfaces.ActionMap

    Cast to ActionMap, for types for which this is known to be safe. For general casts, use castTo.

  9. settingsGetMapped :: (HasCallStack, MonadIO m, IsSettings a) => a -> Text -> SettingsGetMapping -> m (Ptr ())

    gi-gio GI.Gio.Objects.Settings

    Gets the value that is stored at key in settings, subject to application-level validation/mapping. You should use this function when the application needs to perform some processing on the value of the key (for example, parsing). The mapping function performs that processing. If the function indicates that the processing was unsuccessful (due to a parse error, for example) then the mapping is tried again with another value. This allows a robust 'fall back to defaults' behaviour to be implemented somewhat automatically. The first value that is tried is the user's setting for the key. If the mapping function fails to map this value, other values may be tried in an unspecified order (system or site defaults, translated schema default values, untranslated schema default values, etc). If the mapping function fails for all possible values, one additional attempt is made: the mapping function is called with a Nothing value. If the mapping function still indicates failure at this point then the application will be aborted. The result parameter for the mapping function is pointed to a gpointer which is initially set to Nothing. The same pointer is given to each invocation of mapping. The final value of that gpointer is what is returned by this function. Nothing is valid; it is returned just as any other value would be.

  10. data HashMap k v

    relude Relude.Container.Reexport

    A map from keys to values. A map cannot contain duplicate keys; each key can map to at most one value.

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