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Within LTS Haskell 24.52 (ghc-9.10.3)

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  1. joyBallEventBall :: Event -> !Word8

    sdl2 SDL.Raw.Types

    No documentation available.

  2. joyBallEventWhich :: Event -> !JoystickID

    sdl2 SDL.Raw.Types

    No documentation available.

  3. joyBallEventXRel :: Event -> !Int16

    sdl2 SDL.Raw.Types

    No documentation available.

  4. joyBallEventYRel :: Event -> !Int16

    sdl2 SDL.Raw.Types

    No documentation available.

  5. mkAudioCallback :: (Ptr () -> Ptr Word8 -> CInt -> IO ()) -> IO AudioCallback

    sdl2 SDL.Raw.Types

    The storage associated with the resulting FunPtr has to be released with freeHaskellFunPtr when it is no longer required.

  6. mkHintCallback :: (Ptr () -> CString -> CString -> CString -> IO ()) -> IO HintCallback

    sdl2 SDL.Raw.Types

    The storage associated with the resulting FunPtr has to be released with freeHaskellFunPtr when it is no longer required.

  7. mkTimerCallback :: (Word32 -> Ptr () -> IO Word32) -> IO TimerCallback

    sdl2 SDL.Raw.Types

    The storage associated with the resulting FunPtr has to be released with freeHaskellFunPtr when it is no longer required.

  8. type TimerCallback = Word32 -> IO RetriggerTimer

    sdl2 SDL.Time

    A TimerCallback is called with the interval size of the callback. It can return information as to whether or not the timer should continue to exist.

  9. actionFinally :: Action a -> IO b -> Action a

    shake Development.Shake

    After an Action, perform some IO, even if there is an exception. This function is implemented using actionBracket.

  10. parallel :: [Action a] -> Action [a]

    shake Development.Shake

    Execute a list of actions in parallel. In most cases need will be more appropriate to benefit from parallelism. If the two types of Action are different dependencies which ultimately boil down to apply, using Applicative operations will still ensure the dependencies occur in parallel. The main use of this function is to run work that happens in an Action in parallel.

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