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  1. fontMapCreateContext :: (HasCallStack, MonadIO m, IsFontMap a) => a -> m Context

    gi-pango GI.Pango.Objects.FontMap

    Creates a PangoContext connected to fontmap. This is equivalent to contextNew followed by contextSetFontMap. If you are using Pango as part of a higher-level system, that system may have it's own way of create a PangoContext. For instance, the GTK toolkit has, among others, gtk_widget_get_pango_context(). Use those instead. Since: 1.22

  2. fontMapGetFamily :: (HasCallStack, MonadIO m, IsFontMap a) => a -> Text -> m FontFamily

    gi-pango GI.Pango.Objects.FontMap

    Gets a font family by name. Since: 1.46

  3. fontMapGetSerial :: (HasCallStack, MonadIO m, IsFontMap a) => a -> m Word32

    gi-pango GI.Pango.Objects.FontMap

    Returns the current serial number of fontmap. The serial number is initialized to an small number larger than zero when a new fontmap is created and is increased whenever the fontmap is changed. It may wrap, but will never have the value 0. Since it can wrap, never compare it with "less than", always use "not equals". The fontmap can only be changed using backend-specific API, like changing fontmap resolution. This can be used to automatically detect changes to a PangoFontMap, like in PangoContext. Since: 1.32.4

  4. fontMapListFamilies :: (HasCallStack, MonadIO m, IsFontMap a) => a -> m [FontFamily]

    gi-pango GI.Pango.Objects.FontMap

    List all families for a fontmap. Note that the returned families are not in any particular order. PangoFontMap also implemented the ListModel interface for enumerating families.

  5. fontMapLoadFont :: (HasCallStack, MonadIO m, IsFontMap a, IsContext b) => a -> b -> FontDescription -> m (Maybe Font)

    gi-pango GI.Pango.Objects.FontMap

    Load the font in the fontmap that is the closest match for desc.

  6. fontMapLoadFontset :: (HasCallStack, MonadIO m, IsFontMap a, IsContext b) => a -> b -> FontDescription -> Language -> m (Maybe Fontset)

    gi-pango GI.Pango.Objects.FontMap

    Load a set of fonts in the fontmap that can be used to render a font matching desc.

  7. fontMapReloadFont :: (HasCallStack, MonadIO m, IsFontMap a, IsFont b, IsContext c) => a -> b -> Double -> Maybe c -> Maybe Text -> m Font

    gi-pango GI.Pango.Objects.FontMap

    Returns a new font that is like font, except that its size is multiplied by scale, its backend-dependent configuration (e.g. cairo font options) is replaced by the one in context, and its variations are replaced by variations. Since: 1.52

  8. getFontMapItemType :: (MonadIO m, IsFontMap o) => o -> m GType

    gi-pango GI.Pango.Objects.FontMap

    Get the value of the “item-type” property. When overloading is enabled, this is equivalent to

    get fontMap #itemType
    

  9. getFontMapNItems :: (MonadIO m, IsFontMap o) => o -> m Word32

    gi-pango GI.Pango.Objects.FontMap

    Get the value of the “n-items” property. When overloading is enabled, this is equivalent to

    get fontMap #nItems
    

  10. toFontMap :: (MonadIO m, IsFontMap o) => o -> m FontMap

    gi-pango GI.Pango.Objects.FontMap

    Cast to FontMap, for types for which this is known to be safe. For general casts, use castTo.

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