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Within LTS Haskell 24.52 (ghc-9.10.3)

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  1. setErrorCallback :: Maybe ErrorCallback -> IO ()

    GLFW-b Graphics.UI.GLFW

    Can (and probably should) be used before GLFW initialization. See glfwSetErrorCallback

  2. setFramebufferSizeCallback :: Window -> Maybe FramebufferSizeCallback -> IO ()

    GLFW-b Graphics.UI.GLFW

    Sets the callback to use when the framebuffer's size changes. See glfwSetFramebufferSizeCallback

  3. setJoystickCallback :: Maybe JoystickCallback -> IO ()

    GLFW-b Graphics.UI.GLFW

    Sets a callback for when a joystick is connected or disconnected. See glfwSetJoystickCallback

  4. setKeyCallback :: Window -> Maybe KeyCallback -> IO ()

    GLFW-b Graphics.UI.GLFW

    Assigns the given callback to use for all keyboard presses and repeats. See glfwSetKeyCallback

  5. setMonitorCallback :: Maybe MonitorCallback -> IO ()

    GLFW-b Graphics.UI.GLFW

    Sets a callback for when a monitor is connected or disconnected. See glfwSetMonitorCallback

  6. setMouseButtonCallback :: Window -> Maybe MouseButtonCallback -> IO ()

    GLFW-b Graphics.UI.GLFW

    Assigns the callback to run whenver a mouse button is clicked. See glfwSetMouseButtonCallback

  7. setScrollCallback :: Window -> Maybe ScrollCallback -> IO ()

    GLFW-b Graphics.UI.GLFW

    Sets the callback to run when the user scrolls with the mouse wheel or a touch gesture. See Scroll Input

  8. setWindowCloseCallback :: Window -> Maybe WindowCloseCallback -> IO ()

    GLFW-b Graphics.UI.GLFW

    Sets the callback to use when the user attempts to close the window. See glfwSetWindowCloseCallback

  9. setWindowContentScaleCallback :: Window -> Maybe WindowContentScaleCallback -> IO ()

    GLFW-b Graphics.UI.GLFW

    Sets the callback for when the content scale of the window changes. See Window Content Scale

  10. setWindowFocusCallback :: Window -> Maybe WindowFocusCallback -> IO ()

    GLFW-b Graphics.UI.GLFW

    Sets the callback to use when the window gains or loses focus. See glfwSetWindowFocusCallback

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