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Within LTS Haskell 24.52 (ghc-9.10.3)
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closeAllChildren :: ChildList -> IO ()HDBC Database.HDBC.DriverUtils Close all children. Intended to be called by the disconnect function in Connection. There may be a potential race condition wherein a call to newSth at the same time as a call to this function may result in the new child not being closed.
glDebugMessageCallbackAMD :: MonadIO m => GLDEBUGPROCAMD -> Ptr a -> m ()OpenGLRaw Graphics.GL.AMD.DebugOutput No documentation available.
pattern
GL_ALL_PIXELS_AMD :: GLenumOpenGLRaw Graphics.GL.AMD.FramebufferSamplePositions No documentation available.
pattern
GL_QUERY_ALL_EVENT_BITS_AMD :: GLbitfieldOpenGLRaw Graphics.GL.AMD.OcclusionQueryEvent No documentation available.
pattern
GL_DEBUG_CALLBACK_FUNCTION_ARB :: GLenumOpenGLRaw Graphics.GL.ARB.DebugOutput No documentation available.
pattern
GL_DEBUG_CALLBACK_USER_PARAM_ARB :: GLenumOpenGLRaw Graphics.GL.ARB.DebugOutput No documentation available.
glDebugMessageCallbackARB :: MonadIO m => GLDEBUGPROCARB -> Ptr a -> m ()OpenGLRaw Graphics.GL.ARB.DebugOutput This command is an alias for glDebugMessageCallback.
module Graphics.GL.ARB.
ParallelShaderCompile No documentation available.
glGetARBParallelShaderCompile :: MonadIO m => m BoolOpenGLRaw Graphics.GL.ARB.ParallelShaderCompile Is the ARB_parallel_shader_compile extension supported?
gl_ARB_parallel_shader_compile :: BoolOpenGLRaw Graphics.GL.ARB.ParallelShaderCompile Is the ARB_parallel_shader_compile extension supported? Note that in the presence of multiple contexts with different capabilities, this might be wrong. Use glGetARBParallelShaderCompile in those cases instead.