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Within LTS Haskell 24.52 (ghc-9.10.3)

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  1. pattern SDL_PIXELFORMAT_YV12 :: (Eq a, Num a) => a

    sdl2 SDL.Raw.Enum

    No documentation available.

  2. pattern SDL_PIXELFORMAT_YVYU :: (Eq a, Num a) => a

    sdl2 SDL.Raw.Enum

    No documentation available.

  3. pattern SDL_SCANCODE_AC_FORWARD :: Scancode

    sdl2 SDL.Raw.Enum

    No documentation available.

  4. pattern SDL_WINDOW_FOREIGN :: (Eq a, Num a) => a

    sdl2 SDL.Raw.Enum

    No documentation available.

  5. gameControllerGetBindForAxis :: MonadIO m => GameController -> GameControllerAxis -> m GameControllerButtonBind

    sdl2 SDL.Raw.Event

    No documentation available.

  6. gameControllerGetBindForButton :: MonadIO m => GameController -> GameControllerButton -> m GameControllerButtonBind

    sdl2 SDL.Raw.Event

    No documentation available.

  7. gameControllerGetStringForAxis :: MonadIO m => GameControllerAxis -> m CString

    sdl2 SDL.Raw.Event

    No documentation available.

  8. gameControllerGetStringForButton :: MonadIO m => GameControllerButton -> m CString

    sdl2 SDL.Raw.Event

    No documentation available.

  9. gameControllerMappingForGUID :: MonadIO m => JoystickGUID -> m CString

    sdl2 SDL.Raw.Event

    No documentation available.

  10. gameControllerNameForIndex :: MonadIO m => CInt -> m CString

    sdl2 SDL.Raw.Event

    No documentation available.

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